Search found 41 matches

by Bambo
Mon Feb 29, 2016 5:15 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 103
Views: 89096

Re: Love.js - A Direct Emscripten Port

Hey, trying to build a game using the performance release doesn't seem to work for me. It does work using the debug and compatability folder. Here's a log: unreachable code after return statement love.js:8:100113 unreachable code after return statement love.js:11:65646 unreachable code after return ...
by Bambo
Wed Dec 21, 2011 4:50 pm
Forum: Support and Development
Topic: Creating the .exe from a mac
Replies: 6
Views: 555

Creating the .exe from a mac

Hey, when distributing how would to make a .exe for windows when using OS X?
by Bambo
Thu Aug 25, 2011 1:28 pm
Forum: General
Topic: Steam?
Replies: 30
Views: 13299

Re: Steam?

I'm not sure but if they can enter, why can't LOVE?
by Bambo
Thu Aug 25, 2011 1:05 pm
Forum: General
Topic: Steam?
Replies: 30
Views: 13299

Steam?

do you think that epic games made with LOVE would be allowed to upload their games to steam?

I'm just curious.
by Bambo
Mon Jun 13, 2011 4:30 pm
Forum: Support and Development
Topic: Game not compiling properly
Replies: 1
Views: 454

Re: Game not compiling properly

Well i just installed the new (?) 0.7.2 installer and shortened the name from KaboomHalfLife.love to Kaboom.love, maybe that changed something because it works now?

Thanks anyway!
by Bambo
Mon Jun 13, 2011 4:05 pm
Forum: Support and Development
Topic: Game not compiling properly
Replies: 1
Views: 454

Game not compiling properly

Hey, yes its me again :crazy: Anyway i'm not sure if anyone else if having this problem but im using love version 0.7.0 and when i compile/package/put together my game.love when i try to run it, it just loads the default love spinning thing. Here is the .love file, i don't know weather is a library ...
by Bambo
Thu Jun 02, 2011 9:23 pm
Forum: Libraries and Tools
Topic: Goo: Gui and Animation library.
Replies: 55
Views: 18270

Re: Goo: Gui and Animation library.

Ah im sorry, thanks for the help got it working.

Just so frustrating when something goes wrong and you don't know why.
by Bambo
Thu Jun 02, 2011 8:11 pm
Forum: Libraries and Tools
Topic: Goo: Gui and Animation library.
Replies: 55
Views: 18270

Re: Goo: Gui and Animation library.

Any ideas?
by Bambo
Thu Jun 02, 2011 7:52 pm
Forum: Libraries and Tools
Topic: Goo: Gui and Animation library.
Replies: 55
Views: 18270

Re: Goo: Gui and Animation library.

Hey there seems to be a problem with Goo textinput's :cry: when i try to save the text from the textinput to a variable it just doesn't save. function Menu:enterState() local panel = goo.panel:new() panel:setPos( 30, 30 ) panel:setSize( 200, 200 ) panel:setDraggable(false) panel:showCloseButton(fals...
by Bambo
Sun May 29, 2011 4:08 pm
Forum: Libraries and Tools
Topic: LUBE (Networking Library)
Replies: 332
Views: 117120

Re: LUBE (Networking Library)

Hey, i got it kinda working! Not sure if its right though...

the one bug i'm having trouble with is that when a user leaves the server, if there is another person connected when they try to move it gives an error on line 64 serverside. other than that its pretty cool...