Search found 76 matches
- Wed Jun 24, 2009 9:28 am
- Forum: Libraries and Tools
- Topic: Highscores script.
- Replies: 27
- Views: 14045
unable to read a post... epic fail
If you read my post and its title , you would know I'm not wrong at all... Let's try again shall we? Does "merge with love.exe" give you a hint? How many platforms will a windows-binary-merged-abomination run on? Requiring special interventions by non-windows users is not portable. And sin...
- Tue Jun 23, 2009 11:32 pm
- Forum: Support and Development
- Topic: A poll about digital trusting
- Replies: 14
- Views: 8196
Re: A poll about digital trusting
Love is for building applications.
If you worry about applications downloading and running code you trust or approve, you should be running all your applications on a vm (not just love) with restricted network access.
If you worry about applications downloading and running code you trust or approve, you should be running all your applications on a vm (not just love) with restricted network access.
- Tue Jun 23, 2009 11:09 pm
- Forum: General
- Topic: LOVE and vim
- Replies: 12
- Views: 11119
Re: LOVE and vim
vim only good for simple text editing...
what is coding if not simple text editing?
what is coding if not simple text editing?
- Tue Jun 23, 2009 11:04 pm
- Forum: Libraries and Tools
- Topic: Highscores script.
- Replies: 27
- Views: 14045
merge with love.exe... epic fail
And so how do you think your frankensteinish abomination will work on anything but your original hardware and software platform? (hint: it won't)
A big part of the attraction of love compared with other game systems is that a single game file can run across all supported systems.
A big part of the attraction of love compared with other game systems is that a single game file can run across all supported systems.
cold blooded snake doesn't love lua
robin - You wrote the script in python? That's just perverse...
- Mon Jun 01, 2009 7:32 am
- Forum: General
- Topic: Hate: In love with C
- Replies: 55
- Views: 24922
Re: Hate: In love with C
So how's this for a messed up idea... something of a love-hate relationship: integrate the tcc code into the love ensemble to allow on-the-fly compilation of lua modules written in c. mymodule=love.build('myluamodle.c') require mymodule The point? If you have a part of your project that is time crit...
- Sun Apr 12, 2009 3:26 am
- Forum: General
- Topic: Making tilemaps for LOVE?
- Replies: 7
- Views: 7335
Re: Making tilemaps for LOVE?
or use io.popen... (works on linux/osx... unable to test on windows, sorry)
Code: Select all
file='zippydata.gz'
f=io.popen('cat '..file..' | gunzip')
data=f:read('*a')
f:close()
- Wed Mar 25, 2009 5:29 am
- Forum: General
- Topic: Is LOVE being able to use only 1byte font?
- Replies: 15
- Views: 13448
Re: Is LOVE being able to use only 1byte font?
Interesting... except it depends on all the gnome filth.
- Thu Jan 29, 2009 12:56 am
- Forum: General
- Topic: Suggestion: Implementing cuda support into love?
- Replies: 13
- Views: 12135
Re: Suggestion: Implementing cuda support into love?
I live in a big city, and we have the Electric Powers! So no need for farm animals to make my computer machine work. Maybe in 3rd worlds they need goats and rams to get their powers, but not here! I guess not everyone knows the technical secrets like me, but Microsoft have decided to build on the aw...
- Sat Jan 24, 2009 5:23 am
- Forum: Support and Development
- Topic: LOVE on PS3
- Replies: 13
- Views: 13636
Re: LOVE on PS3
I run love just fine on my old PPC based ibook under linux. Not yet tried the osx port, but the hardware certainly presents no issues.