Search found 33 matches
- Sun Feb 26, 2017 7:07 pm
- Forum: Games and Creations
- Topic: Shuta - online turn-based strategy shooter
- Replies: 4
- Views: 5255
Re: shuta - online turn-based strategy shooter
looks awesome! someone quickplay me
- Thu Aug 25, 2016 1:03 pm
- Forum: Libraries and Tools
- Topic: love.ulydev.com - share and play your games online!
- Replies: 40
- Views: 25910
Re: love.ulydev.com - share and play your games online!
when I tried to upload a game, it uploaded the assets but got stock on "Running" :/
- Fri Mar 18, 2016 3:03 pm
- Forum: General
- Topic: Your must-have LÖVE libraries for new projects
- Replies: 11
- Views: 11423
Re: Your must-have LÖVE libraries for new projects
the loveframes library is amazing, probably my favorite lib, and it scares me that it's going away :( https://github.com/KennyShields/LoveFrames i'm a big fan of tween https://github.com/kikito/tween.lua hump also, mostly just for timers and gamestates :D http://hump.readthedocs.org/en/latest/ and i...
- Wed Mar 02, 2016 4:39 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
- Replies: 18
- Views: 10335
Re: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
Hey man, so I've been tinkering around with Zerobrane, and I have a question. Is there a rhyme or rhythm to the brackets? Soemtimes they seem to end with the function, other times not so much (see below). Keep up the great work! https://love2d.org/imgmirrur/srsoH3y.png https://love2d.org/imgmirrur/L...
- Wed Feb 03, 2016 6:54 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
- Replies: 18
- Views: 10335
Re: ZeroBrane Studio Lua IDE v1.30 is out; updated LÖVE API for 0.10.0
just here to say that i love zerobrane the live coding feature is so convenient!
- Wed Feb 05, 2014 3:52 am
- Forum: Libraries and Tools
- Topic: PlayBoy - An open-source IRC API!
- Replies: 8
- Views: 6936
Re: PlayBoy - An open-source IRC API!
This is great stuff man, thank you!
- Fri Feb 15, 2013 12:04 am
- Forum: Support and Development
- Topic: Hardoncollider goes crazy with third shape
- Replies: 2
- Views: 2846
Re: Hardoncollider goes crazy with third shape
haha argh that makes so much sense. thanks man
- Wed Feb 13, 2013 6:54 pm
- Forum: Support and Development
- Topic: Hardoncollider goes crazy with third shape
- Replies: 2
- Views: 2846
Hardoncollider goes crazy with third shape
So I was playing around with hardoncollider the other day, and I found this weird issue. With two shapes colliding, everything works beautifully. But whenever I add a third shape, even if it's nowhere near the other two, the collision goes crazy, with shapes getting caught in each other. I'm thinkin...
- Mon Feb 04, 2013 6:39 pm
- Forum: General
- Topic: Graphics Editor of Choice?
- Replies: 42
- Views: 25741
Re: Graphics Editor of Choice?
That's an awesome list scutheotaku, thanks! I also hadn't heard of Pickle; I consider myself a pretty big fan of Pyxel, but this looks really nice.
- Wed Dec 12, 2012 2:00 pm
- Forum: Games and Creations
- Topic: "Kata vs. Kata" -- input-recording fighting game (finished)
- Replies: 9
- Views: 8133
Re: "Kata vs. Kata" -- input-recording fighting game (finish
Excellent work, man. This game cracks me up. It's like watching two people with blindfolds try to duke it out.