Search found 31 matches

by BoonyBuny
Sat Jul 02, 2022 8:12 pm
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Re: Balloon Adventure

Well, a quick and dirty solution that worked for me was to add this at the beginning of love.draw(): local scale = math.min(love.graphics.getWidth()/1920, love.graphics.getHeight()/1080) love.graphics.scale(scale) Also, making the window resizeable should be no problem. I've taken a quick look into...
by BoonyBuny
Sat Jul 02, 2022 5:32 pm
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Re: Balloon Adventure

GVovkiv wrote: Sat Jul 02, 2022 4:51 pm
make auto-managing screen resolutions
Someone say SCREEN RESOLUTION? :awesome:
check my signature, might help with that, hah.
I will check them out, noted
by BoonyBuny
Sat Jul 02, 2022 3:57 pm
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Re: Balloon Adventure

I have a few problems. I couldn't even start. My screen is 1280x1024; it starts in fullscreen with a wider resolution, and part of the text goes off the screen. There's also no obvious key to exit: ESC, Ctrl+Q and Ctrl+C didn't do anything. Fortunately I've configured my window manager to add a key...
by BoonyBuny
Sat Jul 02, 2022 1:35 pm
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Re: Balloon Adventure

ReFreezed wrote: Sat Jul 02, 2022 12:23 pm Cute. I like the speedy bird. :P
Ey thanks! don't hesitate to send feedbacks :p
by BoonyBuny
Sat Jul 02, 2022 1:34 pm
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Re: Balloon Adventure

I used the old love.filesystem.exists() tho It seems like it will be re-added in Love 12.0, as it is faster then getInfo if you only want to know, if it exists. See this commit neat! I just used it in my love.load() that just checks if data.txt exists, if not, write 0 to all scores just to prevent ...
by BoonyBuny
Sat Jul 02, 2022 1:00 am
Forum: Games and Creations
Topic: Balloon Adventure
Replies: 10
Views: 4713

Balloon Adventure

image_2022-07-02_025850640.png I'm glad to announce my first semi-serious game, still very silly. It's a silly quick project I made in about a week, the goal was to learn different ways to make gameplay, backgrounds and of course the dreaded filesystem (I used the old love.filesystem.exists() tho) ...
by BoonyBuny
Tue Jun 28, 2022 11:15 am
Forum: Support and Development
Topic: How To Save Data In Love2d
Replies: 9
Views: 5850

Re: How To Save Data In Love2d

here is my thread: viewtopic.php?f=4&t=93323

and i posted my solution at the end, take a read!
by BoonyBuny
Mon Jun 27, 2022 6:49 pm
Forum: Support and Development
Topic: Anotther difficulty
Replies: 25
Views: 7904

Re: Anotther difficulty

]Thanks to all of you, my saving and loading system works perfectly. codes: loads the save in love.load() local highscores={} for line in love.filesystem.lines("data.txt") do table.insert(highscores, tonumber(line)) end bestscore=highscores[1] coins=highscores[2] saves the game function sa...
by BoonyBuny
Mon Jun 27, 2022 6:04 pm
Forum: Support and Development
Topic: Anotther difficulty
Replies: 25
Views: 7904

Re: Anotther difficulty

local highscores={} for line in love.filesystem.lines("data.txt") do table.insert(highscores, line) end bestscore=highscores[1] coins=highscores[2] works fine, it' sin my love.load() function, the UI shows perfectly the best score and the coins collected in that best run, but there's one ...
by BoonyBuny
Mon Jun 27, 2022 4:54 pm
Forum: Support and Development
Topic: Anotther difficulty
Replies: 25
Views: 7904

Re: Anotther difficulty

Oh thanks! and yes I used your method without any libraries, im gonna tinker things around and if it works I'm gonna post my solution here, so other people that may have my problem have the solution