Search found 12 matches

by jefolo
Sun Mar 07, 2021 5:44 pm
Forum: Support and Development
Topic: Scaling text in printf
Replies: 6
Views: 3431

Re: Scaling text in printf

Thank you GVovkiv, thank you pgimeno, both of your solution works!
At the end I will go for GVovkiv's solution, because using the printf solution, when the text scale, the number of words change during the movement.

Thanks again!
by jefolo
Sat Mar 06, 2021 11:00 pm
Forum: Support and Development
Topic: Scaling text in printf
Replies: 6
Views: 3431

Re: Scaling text in printf

string = "Hello, World!" ww, wh = 0, 0 msgFont = love.graphics.newFont(24) msgFontHeight = msgFont:getHeight() msgTextOpacity = 300 msgTextSize = 1 function love.update(dt) msgTextOpacity = msgTextOpacity - 300*dt msgTextSize = msgTextSize + dt ww, wh = love.graphics.getWidth() / msgTextS...
by jefolo
Sat Mar 06, 2021 5:57 pm
Forum: Support and Development
Topic: Scaling text in printf
Replies: 6
Views: 3431

Scaling text in printf

Hello, i'm triyng to write a text centered in the screen that fade out and increase in size. I wrote the following code, but the text, when increase, move from the center of the screen to the right (i wold like to mantain it centerd). ww, wh = love.graphics.getDimensions() msgFont = love.graphics.ne...
by jefolo
Fri Feb 26, 2021 5:10 pm
Forum: Support and Development
Topic: Actual resolution
Replies: 3
Views: 3105

Re: Actual resolution

Windows global GUI scale is 125-150%. https://love2d.org/forums/viewtopic.php?f=4&t=90052 If you want to make Windows not apply its own DPI scaling to love, there are some DPI scaling options provided by Microsoft in the Compatibility section of the exe Properties menu available if you right cl...
by jefolo
Fri Feb 26, 2021 3:15 pm
Forum: Support and Development
Topic: Actual resolution
Replies: 3
Views: 3105

Re: Actual resolution

Nevermind my stupid question: i noticed I had an option in window to scale up the appllication's dimensions.

:-)
by jefolo
Fri Feb 26, 2021 2:15 pm
Forum: Support and Development
Topic: Actual resolution
Replies: 3
Views: 3105

Actual resolution

Hello, today I noticed something strange on resolution. I'm doing a game with the following parameter set in conf.lua t.window.width = 360 -- The window width (number): 360 t.window.height = 640 -- The window height (number): 640 t.window.borderless = true -- Remove all border visuals from the windo...
by jefolo
Thu Dec 31, 2020 1:16 pm
Forum: Support and Development
Topic: Function that switch values in a table
Replies: 2
Views: 4070

Re: Function that switch values in a table

Thank you for the tip, I've modified the code according it and now it works as i had in mind. Thanks! function switchTableParameter(param, selectedparameter) selectedparameter = selectedparameter + 1 if selectedparameter > #param then selectedparameter = 1 end return selectedparameter end
by jefolo
Wed Dec 30, 2020 10:42 pm
Forum: Support and Development
Topic: Function that switch values in a table
Replies: 2
Views: 4070

Function that switch values in a table

Hello again, I'm continuing my beginner attemps. I'm trying to write a function that switch values in a table. I wrote the following funcition: it works if I enter in it directly the variables, but it doesn't if i try to pass the variables as parameters. Can somebody help me where i'm wrong? Thank y...
by jefolo
Mon Dec 28, 2020 2:21 pm
Forum: Support and Development
Topic: Function that switch a boolean value
Replies: 6
Views: 5409

Re: Function that switch a boolean value

Another way: return the new value and set it to the test value test = true function love.draw() if test then love.graphics.print("Test true") else love.graphics.print("Test false") end end function love.mousepressed( x, y, button, istouch, presses ) if button==1 then test = swit...
by jefolo
Mon Dec 28, 2020 10:22 am
Forum: Support and Development
Topic: Function that switch a boolean value
Replies: 6
Views: 5409

Function that switch a boolean value

Hi, another newbie question. I'm trying to make a function that switch a boolean value. In particular I would like to pass a parameter to this function (the parameter is the boolean variable) and the function change it to true or false. I wrote this, but nothing happen, could somebody help me? test ...