Search found 516 matches

by Gunroar:Cannon()
Tue Sep 21, 2021 9:53 am
Forum: Support and Development
Topic: Bizarre nil issue
Replies: 26
Views: 813

Re: Bizarre nil issue

:ultrahappy: Okay, makes sense now...
by Gunroar:Cannon()
Sat Sep 18, 2021 6:43 pm
Forum: Support and Development
Topic: Bizarre nil issue
Replies: 26
Views: 813

Re: Bizarre nil issue

BrotSagtMist wrote: Sat Sep 18, 2021 1:04 pm ... from jit to PUC. .
PUC?
by Gunroar:Cannon()
Fri Sep 17, 2021 2:53 pm
Forum: Support and Development
Topic: Bizarre nil issue
Replies: 26
Views: 813

Re: Bizarre nil issue

Image
:rofl: :rofl:
The graph of toxicity kept rising, I could feel it.
Anyway, I'm learning a few things, though I still think I'll stick to math.random...unless, of course...I don't. :o
by Gunroar:Cannon()
Fri Sep 17, 2021 2:33 pm
Forum: Support and Development
Topic: Help with jumping
Replies: 8
Views: 720

Re: Help with jumping

You want the friction of the character to be less when the player is not on Ground(? Yeah, I tried friction in air but that was caused some buggy problems for me, like the player moved wierdly. It is a known solution that can work which I read about in one article though. (two friction values for g...
by Gunroar:Cannon()
Sun Sep 12, 2021 6:21 pm
Forum: Libraries and Tools
Topic: Smoof.lua - Move things smoothly!
Replies: 6
Views: 756

Re: Smoof.lua - Move things smoothly!

Nice name. Like a tweening thing.
by Gunroar:Cannon()
Sun Sep 12, 2021 1:30 pm
Forum: General
Topic: Does anyone want to collaborate?
Replies: 42
Views: 3783

Re: Does anyone want to collaborate?

Wait. What. I'm kind of confused :rofl: . Maybe cause I came here, skimmed the text, then saw "summoning @Yozzaxia" and realized that wasn't me then realized @gunroar was me and I was like "waaah...". What should I do. Sign up for programming? Does this type of project need any a...
by Gunroar:Cannon()
Sun Sep 12, 2021 1:16 pm
Forum: Support and Development
Topic: Help with jumping
Replies: 8
Views: 720

Re: Help with jumpin

So the problem is with the horizontal velocity of the player, but the snippet you've posted lacks any mention to vx. How do you expect us to help? Sorry, was typing it on a low battery life. Device died while I was editing, just got the minimum info out. Edited post with more code. Edit: more reaso...
by Gunroar:Cannon()
Sat Sep 11, 2021 10:04 pm
Forum: Support and Development
Topic: Help with jumping
Replies: 8
Views: 720

Help with jumping

Hello all, please help me. My jumps from here feel stiff and when the jump button is released the player falls straight down instead of falling downnin an arc. The jump code for a quick glance is something like: function Player:__init__(...) ... self.jumpAcceleration = 300 self.runAccel = 500 self.b...
by Gunroar:Cannon()
Fri Sep 10, 2021 8:37 pm
Forum: Games and Creations
Topic: My Fish Tank Water Simulator
Replies: 5
Views: 1100

Re: My Fish Tank Water Simulator

Very nice sim. Cool that the chemicals were simulated too.
by Gunroar:Cannon()
Mon Sep 06, 2021 10:48 pm
Forum: Games and Creations
Topic: Love Platformer
Replies: 4
Views: 1470

Re: Love Platformer

Ha! That's what I thought. I was like "doesn't that mean drawing in love2d is also third party?". Though still wonder if it was used for collisions.