Search found 9 matches

by maromaro
Thu Mar 04, 2021 10:08 pm
Forum: Libraries and Tools
Topic: Debugging Love2D in a simple way.
Replies: 1
Views: 8041

Re: Debugging Love2D in a simple way.

Updated!!
For more informations :
See : https://github.com/maromaroXD/Binocles
by maromaro
Mon Dec 14, 2020 6:43 am
Forum: General
Topic: Looking for advice
Replies: 9
Views: 10264

Re: Looking for advice

My advice which I read about in a book about game programming is to never reinvent the wheel(i.e. Don't waste time making tools that are already made and just focus on your game). Luckily there are alot of tools for love2d, such as bump, stalker-X, rotLove, jumper, etc. For more libraries just go t...
by maromaro
Fri Dec 11, 2020 5:25 pm
Forum: Support and Development
Topic: How can i install and old version in linux
Replies: 2
Views: 1923

Re: How can i install and old version in linux

Compiling it yourself is the best option. I have compiled all versions from 0.1.1a to 11.3. Some very old versions require modifying the source slightly because of a change in an integer type of the DevIL library. You don't even need to install it. Just compile it as static by configuring with ./co...
by maromaro
Fri Dec 11, 2020 3:19 am
Forum: Support and Development
Topic: How can i install and old version in linux
Replies: 2
Views: 1923

How can i install and old version in linux

So i am trying to install love version 0.9.0 on linux but i don't know how it tells me that : * love : Depends: liblove (= 0.9.0) but it is not installable then when i try to install liblove i get : * liblove : PreDepends: multiarch-support but it is not installable Depends: libsdl2 (>= 2.0.1) but i...
by maromaro
Sat Dec 05, 2020 1:52 am
Forum: General
Topic: Looking for advice
Replies: 9
Views: 10264

Re: Looking for advice

My advice would be to not upfront pick OOP or ECS, both have their advantages for specific cases but none of them are necessary at all. Lua is a prototype based language meaning you dont need all the OOP jazz at all, and when you arent developing a RPG with countless enemy types and effects i perso...
by maromaro
Thu Dec 03, 2020 11:33 pm
Forum: General
Topic: Looking for advice
Replies: 9
Views: 10264

Re: Looking for advice

I wanna start the discussion (because I naturally want someone to disagree with this). If you're new to programming in general, OOP it's intuitive. If you're quite advanced, ECS is a good option since we're in a generation that says "OOP is Dead". Hello i appreciate your response :), i am...
by maromaro
Thu Dec 03, 2020 10:45 pm
Forum: General
Topic: Looking for advice
Replies: 9
Views: 10264

Re: Looking for advice

My advice is to not listen to any advice. :) (Seriously though, everyone's got their own programming style and there's no right or wrong. While one "practice" works well for some, it doesn't work well for others. My actual advice is to look for your own style by doing programming instead ...
by maromaro
Thu Dec 03, 2020 9:30 pm
Forum: General
Topic: Looking for advice
Replies: 9
Views: 10264

Looking for advice

Hello, i am new to the framework and i don't know if there is any best practices i should follow or anything like that, for example what approach if best OOP or ECS. so i would appreciate any advice.
by maromaro
Wed Dec 02, 2020 4:22 pm
Forum: Libraries and Tools
Topic: Debugging Love2D in a simple way.
Replies: 1
Views: 8041

Debugging Love2D in a simple way.

Hello, i got inspired to put together my own debug module based on the Monocle https://love2d.org/forums/viewtopic.php?f=5&t=77108 module. My goal was to make a module that can: 1. watch variables and complex expressions 2. watch files and reload them when they change 3. Reloads the game after a...