Search found 8 matches

by DOMINOSRULZ
Sat Apr 13, 2024 6:07 pm
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 0
Views: 481

brickz - a highly addictive brick game

Hello, everyone! I am back again to post about my newest game made with Love2D, simply titled...brickz. https://img.itch.zone/aW1nLzE1NzQyNTk5LnBuZw==/original/hS4ZaO.png What is brickz? It's a simple, yet highly addictive brick game similar to the game Breakout! This time, there are two or more fea...
by DOMINOSRULZ
Fri Nov 10, 2023 8:18 pm
Forum: Games and Creations
Topic: The Impossible Race, a recreation of a 1976 Mattel electronic game.
Replies: 0
Views: 80788

The Impossible Race, a recreation of a 1976 Mattel electronic game.

Hello, I've been working with Love2D for a while, and have finished and released what is now my second project made with the framework. https://imgur.com/a/kZb0bfq Made in less than a week, The Impossible Race is a recreation of the 1976 electronic game, Auto Race, which was made by Mattel. While th...
by DOMINOSRULZ
Wed Dec 14, 2022 11:55 pm
Forum: Support and Development
Topic: Scaling on Android with a canvas
Replies: 0
Views: 6370

Scaling on Android with a canvas

Over the week, I've tried doing some tests with Love2D to try and have the screen scale correctly to any Android phone by drawing to the canvas and scailing. Here is what I have come up with: function love.load() love.window.setMode(0,0,{fullscreen = false,resizable = false}) width,height = love.gra...
by DOMINOSRULZ
Mon Apr 18, 2022 5:04 pm
Forum: Support and Development
Topic: Shared object files and porting to other systems
Replies: 0
Views: 7176

Shared object files and porting to other systems

I have a question. I am thinking about porting a game over to the 3DS using the lovebrew tool: https://lovebrew.org/#/ The game uses a library using shared object files to give the game svg graphics. I assume that the .so shared object files will be a significant issue in the process. Is there a way...
by DOMINOSRULZ
Mon Apr 18, 2022 7:28 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5455

Re: Having an issue with share dobject files.

Thanks! I have fixed the issue at hand, and everything is working perfectly. i have a question. I am thinking about porting the game over to the 3DS using the lovebrew tool: https://lovebrew.org/#/ I assume that the .so shard object files will be a significant issue in the process. Is there a way to...
by DOMINOSRULZ
Thu Mar 24, 2022 6:55 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5455

Re: Having an issue with share dobject files.

I tried to do that, but still gives me errors: I did it like this: Before love.load() local c = love.filesystem.read('tove/libTove.so') local c2 = love.filesystem.read('tove/libTove.dll') local c3 = love.filesystem.read('tove/libTove.dylib') local c4 = love.filesystem.read('tove/init.lua') love.file...
by DOMINOSRULZ
Thu Mar 24, 2022 1:52 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5455

Re: Having an issue with share dobject files.

Is there a psuedocode or code example you could give? I have actually tried doing the first solution, but to no avail.
by DOMINOSRULZ
Wed Mar 23, 2022 9:24 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5455

Having an issue with share dobject files.

Hello, I am working on a simple Love2D game, and I am using a library called tove. It implements SVG graphics for Love2D. However, when I try to run the game after converting everything into a love file, I get an error saying the I cannot open the shared object file, because it is not a directory. I...