Search found 12 matches

by DOMINOSRULZ
Sat May 04, 2024 2:12 am
Forum: Support and Development
Topic: Question about breakout - ball and paddle collison
Replies: 3
Views: 778

Question about breakout - ball and paddle collison

I am in the process of updating a recent breakout clone I made, doing homebrew ports of it for the Nintendo Switch and Nintendo 3DS. There are some things I want to fix, and one of those things is the ball to paddle collision, which as of now, is done always in a 45 degree angles. I've looked for nu...
by DOMINOSRULZ
Wed May 01, 2024 5:33 pm
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 6
Views: 3339

Re: brickz - a highly addictive brick game

Nicely chaotic. It feels very much based on luck though. Sometimes I did not get a single item, was stuck with a single ball and ended with low score. Other times I got several multi-balls and the "wall" and in seconds I got a score of 10700. There is no way to aim the ball with the paddl...
by DOMINOSRULZ
Mon Apr 29, 2024 2:41 pm
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 6
Views: 3339

Re: brickz - a highly addictive brick game

Quick update on this game: A homebrew port for the Nintendo Switch and the Nintendo 3DS is now in the works, so stay tuned for that! If you want any updates, follow my itch page for the game, or follow me on twitter or instagram. Itch: https://project68k.itch.io/brickz Twitter: https://twitter.com/P...
by DOMINOSRULZ
Wed Apr 24, 2024 4:48 pm
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 6
Views: 3339

Re: brickz - a highly addictive brick game

Nice one. Chaotic. I know it has a black and white theme but perhaps there are blocks I can hit that trigger the special effects instead of them happening randomly? Nice work. That was actually my original idea! Eventually, I decided that it would be much less work for me to do it randombly, but if...
by DOMINOSRULZ
Sat Apr 13, 2024 6:07 pm
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 6
Views: 3339

brickz - a highly addictive brick game

Hello, everyone! I am back again to post about my newest game made with Love2D, simply titled...brickz. https://img.itch.zone/aW1nLzE1NzQyNTk5LnBuZw==/original/hS4ZaO.png What is brickz? It's a simple, yet highly addictive brick game similar to the game Breakout! This time, there are two or more fea...
by DOMINOSRULZ
Fri Nov 10, 2023 8:18 pm
Forum: Games and Creations
Topic: The Impossible Race, a recreation of a 1976 Mattel electronic game.
Replies: 0
Views: 86609

The Impossible Race, a recreation of a 1976 Mattel electronic game.

Hello, I've been working with Love2D for a while, and have finished and released what is now my second project made with the framework. https://imgur.com/a/kZb0bfq Made in less than a week, The Impossible Race is a recreation of the 1976 electronic game, Auto Race, which was made by Mattel. While th...
by DOMINOSRULZ
Wed Dec 14, 2022 11:55 pm
Forum: Support and Development
Topic: Scaling on Android with a canvas
Replies: 0
Views: 7741

Scaling on Android with a canvas

Over the week, I've tried doing some tests with Love2D to try and have the screen scale correctly to any Android phone by drawing to the canvas and scailing. Here is what I have come up with: function love.load() love.window.setMode(0,0,{fullscreen = false,resizable = false}) width,height = love.gra...
by DOMINOSRULZ
Mon Apr 18, 2022 5:04 pm
Forum: Support and Development
Topic: Shared object files and porting to other systems
Replies: 0
Views: 8041

Shared object files and porting to other systems

I have a question. I am thinking about porting a game over to the 3DS using the lovebrew tool: https://lovebrew.org/#/ The game uses a library using shared object files to give the game svg graphics. I assume that the .so shared object files will be a significant issue in the process. Is there a way...
by DOMINOSRULZ
Mon Apr 18, 2022 7:28 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5672

Re: Having an issue with share dobject files.

Thanks! I have fixed the issue at hand, and everything is working perfectly. i have a question. I am thinking about porting the game over to the 3DS using the lovebrew tool: https://lovebrew.org/#/ I assume that the .so shard object files will be a significant issue in the process. Is there a way to...
by DOMINOSRULZ
Thu Mar 24, 2022 6:55 am
Forum: Support and Development
Topic: Having an issue with share dobject files.
Replies: 6
Views: 5672

Re: Having an issue with share dobject files.

I tried to do that, but still gives me errors: I did it like this: Before love.load() local c = love.filesystem.read('tove/libTove.so') local c2 = love.filesystem.read('tove/libTove.dll') local c3 = love.filesystem.read('tove/libTove.dylib') local c4 = love.filesystem.read('tove/init.lua') love.file...