Search found 151 matches
- Wed Apr 09, 2025 12:57 pm
- Forum: Support and Development
- Topic: Inquiry: Engine 12.0 Release Timeline
- Replies: 6
- Views: 1177
Re: Inquiry: Engine 12.0 Release Timeline
Ah thanks, for the info.
- Wed Apr 09, 2025 12:52 pm
- Forum: Support and Development
- Topic: Inquiry: Engine 12.0 Release Timeline
- Replies: 6
- Views: 1177
Re: Inquiry: Engine 12.0 Release Timeline
Answering my own question for some part.
Yes it is working , and I really like the comments about the deprecated functions.
Yes it is working , and I really like the comments about the deprecated functions.
- Wed Apr 09, 2025 12:46 pm
- Forum: Support and Development
- Topic: Inquiry: Engine 12.0 Release Timeline
- Replies: 6
- Views: 1177
Re: Inquiry: Engine 12.0 Release Timeline
It'll be out when it's ready (but definitely this year). That being said, most of what's left for an official release is polish and documentation. People have successfully released commercial games on Steam that use love 12. Feel free to use it right now if you want - there are nightly builds for d...
- Sun Mar 16, 2025 8:45 am
- Forum: Games and Creations
- Topic: Signal From The Stars - Development of a point & click adventure game
- Replies: 3
- Views: 2080
Re: Signal From The Stars - Development of a point & click adventure game
I think I will indeed make the Engine3 (https://signalfromthestars.com/blog/2020/engine3/) open-source soon, even while the game is still in development. The game itself, however, will not be open-source at this point, as it is still in development. Since this is my first game, I would approach some...
- Sat Mar 08, 2025 12:39 pm
- Forum: Games and Creations
- Topic: Signal From The Stars - Development of a point & click adventure game
- Replies: 3
- Views: 2080
Signal From The Stars - Development of a point & click adventure game
H! After a few years of development, I think I will have my first Love2d game finished in 2026 (depending on donations). I just put the website online, and you are the first to check it out. This wouldn't have been possible without the community. Game name: Signal From The Stars Website: https://sig...
- Mon Dec 02, 2024 4:57 pm
- Forum: Support and Development
- Topic: Quad getPixel() or getPixels() not possible ?
- Replies: 2
- Views: 1300
Re: Quad getPixel() or getPixels() not possible ?
Ah din't know about the quad viewport. Thanks!
- Sun Dec 01, 2024 8:44 am
- Forum: Support and Development
- Topic: Quad getPixel() or getPixels() not possible ?
- Replies: 2
- Views: 1300
Quad getPixel() or getPixels() not possible ?
H!,
I have a quad and need the get the pixels or getPixel, but that is not possible ?
https://love2d.org/wiki/Quad
And https://love2d.org/wiki/love.image.newImageData don't allow a Quad
https://love2d.org/wiki/ImageData
Thanks for the info?
I have a quad and need the get the pixels or getPixel, but that is not possible ?
https://love2d.org/wiki/Quad
And https://love2d.org/wiki/love.image.newImageData don't allow a Quad
https://love2d.org/wiki/ImageData
Thanks for the info?
- Thu Aug 15, 2024 7:30 am
- Forum: Games and Creations
- Topic: The founders of [redacted] - a free point & click adventure
- Replies: 7
- Views: 15732
Re: The founders of [redacted] - a free point & click adventure
Cool! Nice! I’ve been working on making such a game as a hobby for several years now (a few hours every week), and I expect to be finished next year. I’m not sure yet what I’m going to use as an interface for touch screens; I’m focusing on desktop initially. I am also dependent on a 2D artist, whom ...
- Mon Jul 15, 2024 7:12 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 9514
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Yes that works with
Code: Select all
"Lua.workspace.checkThirdParty": "Apply",
- Sat Jul 13, 2024 8:43 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 9514
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Hello, everyone! I've been having a lot of success with the tiny rxi/classic class library. I understand the Lua Language Server has class and type annotations , but I can't seem to make them work with the classic classes. Has anyone had success using a class library with type annotations? How did ...