Search found 21 matches

by josip
Wed Apr 04, 2018 6:52 am
Forum: Support and Development
Topic: Drawing filled organic shapes
Replies: 2
Views: 3083

Drawing filled organic shapes

I'm struggling with drawing complex shape composed of curves. The drawn shape will change during execution, so I can't just use bitmaps. My current method is: create a series of chained bezier curves - each curve's ending point is next curve's starting point for each curve, render it to get a list o...
by josip
Fri Mar 30, 2018 5:05 pm
Forum: Games and Creations
Topic: Hexpress - a musical instrument for Android
Replies: 7
Views: 8041

Re: Hexpress - a musical instrument for Android

Sorry, I've been away from forums for few months. Thanks for kind and constructive feedback! @jojomickymack The intended audience aren't professional musicians, they are already covered with hi-tech equipment and $500 software. I'm making this for enthusiasts wanting to play music while commuting, p...
by josip
Wed Dec 20, 2017 6:55 pm
Forum: Games and Creations
Topic: Hexpress - a musical instrument for Android
Replies: 7
Views: 8041

Re: Hexpress - a musical instrument for Android

I released a new version with significant new features. Now each instrument is heavily customized with own sounds, visuals and behaviour. I also made a screen to select instruments, complete with animated icons. So far I built 7 instruments. Most of them still use hexagonal arrangement of notes, but...
by josip
Tue Nov 28, 2017 1:26 pm
Forum: Support and Development
Topic: Integrate Torch7 into LÖVE?
Replies: 3
Views: 2994

Re: Integrate Torch7 into LÖVE?

I'm really curious what you want to use Torch for? Combining ML and gamedev gets my imagination running wild.
by josip
Thu Nov 09, 2017 12:10 pm
Forum: Support and Development
Topic: Creating a tutorial framework
Replies: 1
Views: 1806

Re: Creating a tutorial framework

Usually this is done with event system. This approach scales well and it's easy to add to existing code. As you update your game state, you fire off events whenever some action occur (user hovers over hex, turn ends, game over...). The game state update doesn't know anything about tutorial, it just ...
by josip
Mon Nov 06, 2017 7:27 pm
Forum: Games and Creations
Topic: Hexpress - a musical instrument for Android
Replies: 7
Views: 8041

Re: Hexpress - a musical instrument for Android

So happy to hear that! I intentionally designed it to be easy for kids to use (plus I'm too lazy to make a decent UI :)
by josip
Sun Nov 05, 2017 10:01 pm
Forum: Games and Creations
Topic: Hexpress - a musical instrument for Android
Replies: 7
Views: 8041

Hexpress - a musical instrument for Android

Hi guys, I just released the project I've been hacking on for last two months or so. It's a musical instrument for Android with multitouch support, real-time audio effects control and large number of instrument sounds. There's still much room for improvement, but I'm very excited releasing it at thi...
by josip
Thu Oct 26, 2017 10:13 am
Forum: Support and Development
Topic: [Solved] Making an Android APK
Replies: 2
Views: 3761

Re: Making an Android APK

There's no way for anyone to help you if you're using unofficial instructions and you don't tell us what went wrong. The official instructions are here: https://bitbucket.org/MartinFelis/love-android-sdl2/ . First build default love-android APK and make sure it works, and only then try to insert you...
by josip
Tue Oct 10, 2017 7:51 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 30216

Re: Trying the new stuff in 0.11.0

Oh, that's good to know, thanks! I actually found it changelog once you pointed that out. I'm still struggling with building the Android project with new openal version, mostly because the Gradle stuff is something I never did before. Now the project is breaking apart so much that even the clean ope...
by josip
Mon Oct 09, 2017 4:34 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 30216

Re: Trying the new stuff in 0.11.0

Did anyone try building v0.11 for Android? I got it working by dropping 'minor' branch into love-android-sdl2 source and adding bunch of new source paths into Android.mk . I did not update OpenAL-Soft, so it's still at version 1.17.0. The most stuff I tried is working great - touch input, graphics, ...