Search found 21 matches
- Wed Apr 04, 2018 6:52 am
- Forum: Support and Development
- Topic: Drawing filled organic shapes
- Replies: 2
- Views: 3083
Drawing filled organic shapes
I'm struggling with drawing complex shape composed of curves. The drawn shape will change during execution, so I can't just use bitmaps. My current method is: create a series of chained bezier curves - each curve's ending point is next curve's starting point for each curve, render it to get a list o...
- Fri Mar 30, 2018 5:05 pm
- Forum: Games and Creations
- Topic: Hexpress - a musical instrument for Android
- Replies: 7
- Views: 8041
Re: Hexpress - a musical instrument for Android
Sorry, I've been away from forums for few months. Thanks for kind and constructive feedback! @jojomickymack The intended audience aren't professional musicians, they are already covered with hi-tech equipment and $500 software. I'm making this for enthusiasts wanting to play music while commuting, p...
- Wed Dec 20, 2017 6:55 pm
- Forum: Games and Creations
- Topic: Hexpress - a musical instrument for Android
- Replies: 7
- Views: 8041
Re: Hexpress - a musical instrument for Android
I released a new version with significant new features. Now each instrument is heavily customized with own sounds, visuals and behaviour. I also made a screen to select instruments, complete with animated icons. So far I built 7 instruments. Most of them still use hexagonal arrangement of notes, but...
- Tue Nov 28, 2017 1:26 pm
- Forum: Support and Development
- Topic: Integrate Torch7 into LÖVE?
- Replies: 3
- Views: 2994
Re: Integrate Torch7 into LÖVE?
I'm really curious what you want to use Torch for? Combining ML and gamedev gets my imagination running wild.
- Thu Nov 09, 2017 12:10 pm
- Forum: Support and Development
- Topic: Creating a tutorial framework
- Replies: 1
- Views: 1806
Re: Creating a tutorial framework
Usually this is done with event system. This approach scales well and it's easy to add to existing code. As you update your game state, you fire off events whenever some action occur (user hovers over hex, turn ends, game over...). The game state update doesn't know anything about tutorial, it just ...
- Mon Nov 06, 2017 7:27 pm
- Forum: Games and Creations
- Topic: Hexpress - a musical instrument for Android
- Replies: 7
- Views: 8041
Re: Hexpress - a musical instrument for Android
So happy to hear that! I intentionally designed it to be easy for kids to use (plus I'm too lazy to make a decent UI
- Sun Nov 05, 2017 10:01 pm
- Forum: Games and Creations
- Topic: Hexpress - a musical instrument for Android
- Replies: 7
- Views: 8041
Hexpress - a musical instrument for Android
Hi guys, I just released the project I've been hacking on for last two months or so. It's a musical instrument for Android with multitouch support, real-time audio effects control and large number of instrument sounds. There's still much room for improvement, but I'm very excited releasing it at thi...
- Thu Oct 26, 2017 10:13 am
- Forum: Support and Development
- Topic: [Solved] Making an Android APK
- Replies: 2
- Views: 3761
Re: Making an Android APK
There's no way for anyone to help you if you're using unofficial instructions and you don't tell us what went wrong. The official instructions are here: https://bitbucket.org/MartinFelis/love-android-sdl2/ . First build default love-android APK and make sure it works, and only then try to insert you...
- Tue Oct 10, 2017 7:51 pm
- Forum: General
- Topic: Trying the new stuff in 0.11.0
- Replies: 40
- Views: 30216
Re: Trying the new stuff in 0.11.0
Oh, that's good to know, thanks! I actually found it changelog once you pointed that out. I'm still struggling with building the Android project with new openal version, mostly because the Gradle stuff is something I never did before. Now the project is breaking apart so much that even the clean ope...
- Mon Oct 09, 2017 4:34 pm
- Forum: General
- Topic: Trying the new stuff in 0.11.0
- Replies: 40
- Views: 30216
Re: Trying the new stuff in 0.11.0
Did anyone try building v0.11 for Android? I got it working by dropping 'minor' branch into love-android-sdl2 source and adding bunch of new source paths into Android.mk . I did not update OpenAL-Soft, so it's still at version 1.17.0. The most stuff I tried is working great - touch input, graphics, ...