Search found 62 matches
- Thu Dec 22, 2016 10:04 pm
- Forum: Support and Development
- Topic: library to mimic base Game Maker functions
- Replies: 17
- Views: 6912
Re: library to mimic base Game Maker functions
This is a work in progress: https://github.com/LOVE2D-Game-Maker/lo ... /README.md.
- Wed Dec 21, 2016 7:52 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 418384
Re: "Questions that don't deserve their own thread" thread
Okay I have two different questions. First of all say that it's a Top-Down view kind of game. The first one is about "collisions" and the second one deals with Jumper and STI. Collisions - I am using Hardon Collider, and till now very pleased, but right now I am dealing with collisions bet...
- Wed Dec 14, 2016 6:34 am
- Forum: Support and Development
- Topic: Metatable issue
- Replies: 8
- Views: 5504
Re: Metatable issue
I recomend that you look into HUMP library. It has two libs for vectors, Vector (using tables) and Vector-light (not using tables).
As they always say, dont reinvent the wheel
As they always say, dont reinvent the wheel
- Tue Dec 13, 2016 7:50 am
- Forum: Support and Development
- Topic: Metatable issue
- Replies: 8
- Views: 5504
Re: Metatable issue
First of all, the first argument ought to be self, either way you shouldn't get access to self. Also you shouldn't create a table named self as a local var. self should be reserved to class methods only. Know that you can declare a method to be called with ':' instead of '.' and it will take self as...
- Tue Dec 13, 2016 7:36 am
- Forum: Support and Development
- Topic: Very mysterious frame drops?!
- Replies: 5
- Views: 3142
Re: Very mysterious frame drops?!
Look into profilers. Dunno if there is one for lua, but it shouldn't be hard to do one.
- Tue Dec 06, 2016 10:36 pm
- Forum: Support and Development
- Topic: Packaging game with Löve in it? [SOLVED]
- Replies: 2
- Views: 1478
Re: Packaging game with Löve in it?
Thanks, that's exactly what I wanted.
- Tue Dec 06, 2016 9:55 pm
- Forum: Support and Development
- Topic: Packaging game with Löve in it? [SOLVED]
- Replies: 2
- Views: 1478
Packaging game with Löve in it? [SOLVED]
My question is if you can package Löve with your game, so for example if you make an .apk for Android the user wouldn't need to have Löve installed on the phone. Is it possible?
- Tue Dec 06, 2016 3:57 pm
- Forum: Support and Development
- Topic: Clothing, Hats and Weapons? Question about sprites showing equipment.
- Replies: 3
- Views: 4879
Re: Clothing, Hats and Weapons? Question about sprites showing equipment.
here is a link with a little more information about it:
http://www.gamefromscratch.com/post/201 ... games.aspx
Hope it helps
http://www.gamefromscratch.com/post/201 ... games.aspx
Hope it helps
- Mon Dec 05, 2016 7:36 pm
- Forum: Libraries and Tools
- Topic: [v3.0]Traveler. A* pathfinder|WIP|undergoing documentation
- Replies: 8
- Views: 5535
Re: [v3.0]Traveler. A* pathfinder|WIP|undergoing documentation
Nice work, I too am a fan of A* and such algorithms and like to make my own implementation, even if it may not end well xD. Keep up the good work!
- Mon Dec 05, 2016 1:44 pm
- Forum: Support and Development
- Topic: Help with OOP
- Replies: 11
- Views: 7104
Re: Help with OOP
It's the same thing, a table with a property __index with value item, so yes it's the same in both cases.