Search found 71 matches

by Hydrogen Maniac
Wed Feb 01, 2023 9:43 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

I do wish I could do true lighting though. With shadows and such. Right now it's pretty simplistic. A mixture of calculated point lights and pre-baked lighting. Also every texture can have an associated "bright pixel" atlas for textures that need to have parts that are always full brightn...
by Hydrogen Maniac
Fri Jan 20, 2023 9:58 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

Strange because it doesn't do that at all for me, what you show makes me personally think of a problem with the depth buffer, I had exactly the same result when I had played a little some time ago with the function love.graphics.setDepthMode . About your problem, is it used in this voxel engine, th...
by Hydrogen Maniac
Fri Jan 20, 2023 12:52 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

Thank you I feel really stupid, it was while trying to reproduce the problem that I realized that it was my script for the animation of the model that did not take the shader parameter, since in my enemy class l 'display is done with `self.model:draw()` I no longer paid attention to the fact that s...
by Hydrogen Maniac
Fri Jan 20, 2023 12:13 am
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

I tested the g3d-voxel example here, but it ran with several glitches, like blocks from the back rendering on top of those in the front, some times faces doesn't get rendered, and such. https://i.imgur.com/7M5fIi6.png is this expected? Well that's certainly not supposed to happen but I get the same...
by Hydrogen Maniac
Mon Jan 16, 2023 4:17 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

Is there a way to add something like a light point so the faces of rendered models would not look so flat on screen? You can add all kinds of lighting effects using shaders. Groverburger shared a simple lighting shader earlier in the thread that might be to your liking: https://love2d.org/forums/vi...
by Hydrogen Maniac
Mon Jan 16, 2023 4:04 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

Interesting. How could i make a cube model in that way? Since a cube is just six planes put togheter you can simply add the remaining sides to the above code snippet like so: local verts = { -- top {0,1,1, 0,0}, {0,0,1, 0,1}, {1,1,1, 1,0}, {0,0,1, 0,1}, {1,0,1, 1,1}, {1,1,1, 1,0}, -- bottom {0,0,0,...
by Hydrogen Maniac
Mon Jan 16, 2023 2:18 pm
Forum: Libraries and Tools
Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
Replies: 195
Views: 354270

Re: Groverburger's 3D Engine (g3d) v1.5.2 Release

So, i really want to see, like a individual example of how it works (eg. model = g3d.newModel(<stuff to render a cube using pure text and not .objs>, texture, translation, rotation, scale); ). Building a model using code is pretty straight forward. The below code creates a model of a plane. local v...
by Hydrogen Maniac
Tue Oct 11, 2022 9:37 pm
Forum: Games and Creations
Topic: Spell Sling - First-person roguelike dungeon crawler - post jam version released!
Replies: 7
Views: 3169

Re: Spell Sling - First-person roguelike dungeon crawler

A post jam version is now available to download on the itch page! It took me *a bit* longer than anticipated but I hate leaving projects unfinished so I couldn't just let this game sit in its current state for much longer. Here's some of the new features, fixes and changes I have made in the new an...
by Hydrogen Maniac
Tue Aug 16, 2022 6:29 pm
Forum: Games and Creations
Topic: Spell Sling - First-person roguelike dungeon crawler - post jam version released!
Replies: 7
Views: 3169

Re: Spell Sling - First-person roguelike dungeon crawler

Very cool, I couldn't stop "just having one more go". I would have liked a map just to stop me from wandering around an empty level checking I've seen everything but other than that it's very impressive. I'll leave a rating on the submission page, it deserves more people to see it. Out of...
by Hydrogen Maniac
Mon Aug 15, 2022 10:02 pm
Forum: Games and Creations
Topic: Spell Sling - First-person roguelike dungeon crawler - post jam version released!
Replies: 7
Views: 3169

Spell Sling - First-person roguelike dungeon crawler - post jam version released!

Legends speak of a series of powerful spells inscribed on a holy scroll hidden deep underground where only fools would dare to wander... fools and you. https://i.imgur.com/cvokgfm.png Hi everyone! I've been working on this for the last two weeks as part of this years LOWREZJAM and thought it was go...