Search found 132 matches

by CanadianGamer
Mon May 08, 2017 8:57 pm
Forum: Support and Development
Topic: Microphone Support
Replies: 5
Views: 4058

Microphone Support

I need some help with microphone support. I checked the forums and I discovered that it seems that there was a Lua library made to implement this, which was later committed to the core build. Unfortunately I couldn't find much documentation on how to use this input system. Any help would greatly app...
by CanadianGamer
Mon Apr 10, 2017 1:57 am
Forum: Support and Development
Topic: Help with probably basic movement controls
Replies: 2
Views: 2899

Re: Help with probably basic movement controls

Thank you for the help. I probably should comment my code better but you pretty much got the general idea.
by CanadianGamer
Sun Apr 09, 2017 11:18 pm
Forum: Support and Development
Topic: Help with probably basic movement controls
Replies: 2
Views: 2899

Help with probably basic movement controls

Okay so I'm working on a game where the player is able to pilot a ship. Pretty straightforward right? But now I'm working on the movement controls and for some reason something is going wrong with the code and I have no idea why. I've now spent an hour trying to figure it out but I can't find the pr...
by CanadianGamer
Wed Mar 22, 2017 10:18 pm
Forum: Support and Development
Topic: Large Meta-Table Serialization
Replies: 4
Views: 3740

Re: Large Meta-Table Serialization

I'm not sure I was using the right terminology when I said meta tables but in any case, what I meant was something like this

Code: Select all

table1 = {field1 = 2, field2 = 1}
by CanadianGamer
Wed Mar 22, 2017 12:39 am
Forum: Support and Development
Topic: Large Meta-Table Serialization
Replies: 4
Views: 3740

Large Meta-Table Serialization

So I'm making a game that requires a fairly sizeable meta table to store game information in this meta table has arrays in it which also have more meta tables and integers etc. My question is how to serialize this. I've tried googling and searching the forums but it seems that most serialization lib...
by CanadianGamer
Tue Dec 20, 2016 2:15 am
Forum: General
Topic: Game Promotion
Replies: 2
Views: 2378

Game Promotion

I apologize if this is in the wrong forum, but I am just wondering if anyone has tips for promoting games. I am beginning high school now and am hoping to do game dev as a career when I am older. I've released a couple games but the most downloads I've ever gotten is 70. Any tips are helpful but I'm...
by CanadianGamer
Tue Dec 20, 2016 2:11 am
Forum: General
Topic: What code editor do you use ?
Replies: 195
Views: 294657

Re: What code editor do you use ?

My favorite text editor is Atom. It's open source, it is extremely customizable and can do pretty much everything that Sublime can.
by CanadianGamer
Wed Dec 14, 2016 1:58 am
Forum: Games and Creations
Topic: Power Pong (Updated)
Replies: 6
Views: 5057

Re: Power Pong (Updated)

I just uploaded another version that includes particle effects for when you hit the power ups
by CanadianGamer
Sun Dec 11, 2016 11:11 pm
Forum: Games and Creations
Topic: My very first "playable?" thing
Replies: 9
Views: 5361

Re: My very first "playable?" thing

xNick1 wrote:
CanadianGamer wrote:
xNick1 wrote:Updated version with a menu:
soundsgame2.love
you should reset your menu and playing state variables when you switch between game states
Got it. Thanks :)

No problem.
by CanadianGamer
Sun Dec 11, 2016 5:22 pm
Forum: Games and Creations
Topic: Power Pong (Updated)
Replies: 6
Views: 5057

Re: Power Pong (Updated)

Hey guys!

Fixed a couple of things in this update.

First of all the hit-boxes for the power ups now work properly.

Second when you have the shielding power up a white line will appear between your paddle
and the wall.

Any other recommendations and/or criticism would be greatly appreciated.