Search found 49 matches
- Fri Jun 26, 2015 9:43 pm
- Forum: General
- Topic: Nick! Make this!?!?!??!
- Replies: 3
- Views: 1796
Re: Nick! Make this!?!?!??!
Maybe a GUI library? I believe there are already some of these, but I will gladly start working on one now, as it was an idea of mine but I figured there were already some. Do you have any ideas, suggestions, or anything you want specifically in the library? Also... How about any name ideas, I'll m...
- Wed Jun 17, 2015 1:27 pm
- Forum: General
- Topic: Nick! Make this!?!?!??!
- Replies: 3
- Views: 1796
Nick! Make this!?!?!??!
Hello everyone, Nick here once again with an offer this time. Recently I've created my network library known as LÖVE CÖNNECTION [ https://love2d.org/forums/viewtopic.php?f=5&t=80330&p=185152#p185152 ], Still in development on version 1.4. I've run out of ideas for the network library and is ...
- Thu Jun 11, 2015 7:23 am
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: LÖVE CÖNNECTION 1.4
Also, I can't even seem to get the server to connect to the client :(. *If you need ANYMORE help feel free to pm me and I'll respond asap, sorry I didn't respond quicker I was playing some CS:GO xD This could be of several things I see, first off you are calling "Net:connect( localhost, 20024 ...
- Wed Jun 10, 2015 2:30 am
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: [LUBE Expansion]LÖVE CÖNNECTION
Um sir, ping should not be measure in seconds that's too big lol I know, sorry, Trust me it's only temporary, but I will correct this A.S.A.P it was only in seconds cause that is what my happy lovely, update function known as love.update increases by :D But I'll change it to satisfy you my fine glo...
- Tue Jun 09, 2015 9:40 pm
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: [LUBE Expansion]LÖVE CÖNNECTION
That said, your library looks neat and useful! Thanks alot man, I really try my best and work hard on stuff like this, also I'm extremely OCD so it has to be neat and perfect or it will annoy the shit out of me xD. Also who knows, I might even consider making it it's own dependency, therefore remov...
- Tue Jun 09, 2015 7:26 am
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: [LUBE Expansion]LÖVE CÖNNECTION
Updated to version 1.1! Credit to [bartbes]memberlist.php?mode=viewprofile&u=147 for all his wonderful help! You da man my man!!!
- Tue Jun 09, 2015 7:06 am
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: [LUBE Expansion]LÖVE CÖNNECTION
The correct separator for requires (so for module names ) is a dot. Fixed !!! :D Lastly, adding these capital letters seemingly randomly is a bit weird and awkward, especially for the windows users who switch between case-insensitive and case-sensitive filesystems. Fixed! :D I personally use it bec...
- Tue Jun 09, 2015 7:01 am
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
Re: [LUBE Expansion]LÖVE CÖNNECTION
Sorry about the delay man, I've been really busy all day xD.InsertNameHere wrote:Cool! I might have missed it in the main post, but could you provide a download?
I'd love to test it and implement it in a game I've been trying to make for a while!
Thanks.
- Sun Jun 07, 2015 10:23 pm
- Forum: Libraries and Tools
- Topic: LÖVE CÖNNECTION 1.4
- Replies: 26
- Views: 27832
LÖVE CÖNNECTION 1.4
Hello! So, I've been away from Love2D for a long time now, anyways I'm back and I need a networking module, I'm reviving this project and reworking it as I've seen it's not working as it used to. I'll provide more documentation etc. Anyways any suggestions please leave below! _______________________...