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- Mon Aug 11, 2014 3:29 am
- Forum: Libraries and Tools
- Topic: PROBE.lua: realtime graphical profiler
- Replies: 5
- Views: 2990
Thanks! I found this really useful for tracking down bottlenecks in my game. I had to make a modification though (functions that return values wouldn't profile correctly, so I packed, stored, unpacked, and returned the results). A couple other features I'd like (or will probably make on my own event...