Search found 258 matches

by sphyrth
Wed Feb 24, 2021 9:20 pm
Forum: Games and Creations
Topic: Choco-Ball Roll!
Replies: 1
Views: 791

Re: Choco-Ball Roll!

I love Ballance! (Yes, that's a present tense) :awesome:

Not only does this game has a very similar aesthetic, but the Choco-ball's momentum feels exactly the same! Well not really (At least it feels like something between the Wood and Rock Ball).
by sphyrth
Wed Feb 03, 2021 10:20 pm
Forum: General
Topic: When are we going to see 0.12.0?
Replies: 14
Views: 6514

Re: When are we going to see 0.12.0?

DerpChest wrote: Wed Feb 03, 2021 8:36 pm It's been 2 to 3 years since a new love version, at least give us something, like a release date or what the no game screen looks like.
You might be looking for features that the current version doesn't have. At least state what they are.
by sphyrth
Tue Feb 02, 2021 11:49 pm
Forum: Games and Creations
Topic: A very simple snake game
Replies: 4
Views: 2519

Re: A very simple snake game

I personally loved it! :ultrahappy:
It made my day (and it hasn't even started yet). Thanks for this one.

Legend games like these are hard to come by... and get boring when too many people use it consistently.
by sphyrth
Fri Jan 29, 2021 7:06 pm
Forum: Games and Creations
Topic: Turn based battle system (final fantasy-ish)
Replies: 3
Views: 2913

Re: Turn based battle system (final fantasy-ish)

This is a neat accomplishment! I forgot that I was even playing an alpha demo.

I loled when I got 0 of everything but still "leveled up".
by sphyrth
Wed Jan 27, 2021 10:17 pm
Forum: General
Topic: attempt to perform arithmetic on field 'y' (a nil value)
Replies: 5
Views: 4544

Re: attempt to perform arithmetic on field 'y' (a nil value)

I can't really see what's wrong in your code as well.

All I can think of is that you didn't call RCar:init() before using RCar:update() or something.
by sphyrth
Mon Jan 18, 2021 6:00 pm
Forum: Games and Creations
Topic: Tic Tac Toe [WIP] - First Game
Replies: 4
Views: 4114

Re: Tic Tac Toe [WIP] - First Game

How to copy such objects with functions without metatables? I'm not really a good source for an answer to this, but I currently use normal tables. function newObj() local object = {} object.sample_var2 = 'blah' function object:sampleFunction() -- end return object end Now, I just call that function...
by sphyrth
Fri Jan 15, 2021 11:43 pm
Forum: Games and Creations
Topic: Tic Tac Toe [WIP] - First Game
Replies: 4
Views: 4114

Re: Tic Tac Toe [WIP] - First Game

For a self-taught programmer, that as very clean and readable code. You seem to be fluent in any language you study. My suggestions will sacrifice some of that cleanness for better coding practices. #1 - There some parts that should make use of love.update . Take menu.update() for an example. functi...
by sphyrth
Sat Jan 09, 2021 10:59 pm
Forum: Games and Creations
Topic: Trailer for my game Shoot ‘Em!
Replies: 3
Views: 4822

Re: Trailer for my game Shoot ‘Em!

A "boring" game with "boring" graphics with a very very entertaining trailer? That's a deceptive way of presenting your game, sir. And I enjoyed it very much. :awesome:
by sphyrth
Mon Dec 28, 2020 9:18 pm
Forum: Support and Development
Topic: Function that switch a boolean value
Replies: 6
Views: 3256

Re: Function that switch a boolean value

pgimeno wrote: Mon Dec 28, 2020 7:44 pm @sphyrth why the double comparison?
I have this a habit of thinking "What if param == nil?", and that slipped into my style. Now that I think about it, it IS unnecessary given the context.
by sphyrth
Mon Dec 28, 2020 1:47 pm
Forum: Support and Development
Topic: Function that switch a boolean value
Replies: 6
Views: 3256

Re: Function that switch a boolean value

Here's another take:

Code: Select all

function switchParameter(param)
  if param and param == true then
    return false
  else
    return true
  end
end