Search found 53 matches
- Mon Nov 09, 2015 7:09 pm
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
Re: The Great Experiment: At the debrises of the former worl
I am able to capture sound on Linux using alsa and snd-aloop (with the option PCM_SUBSTREAMS=1)…. Same result (no sound). In log: [alsa @ 0x20a6b00] ALSA buffer xrun. [x11grab @ 0x20b5720] Thread message queue blocking; consider raising the thread_queue_size option (current value: 8) Past duration ...
- Sun Nov 08, 2015 5:27 pm
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
Re: The Great Experiment: At the debrises of the former worl
Regarding audio capture on Linux: If you use pulseaudio I do not. I load snd-aloopback module. I`ve found out it`s possible to edit /etc/openal/alsoft.conf. After changing format to AL_FORMAT_STEREO16, layout to layout_STEREO = fl=-90, fr=90 and playback device to device = hw:2,0 (aloopback), I can...
- Sun Nov 08, 2015 11:28 am
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
Re: The Great Experiment: At the debrises of the former worl
Just so you know all versions of love use luajit and are made to work primarily with 5.1 your repo says to use 0.9.1 because 0.9.2 uses 5.3 which is inaccurate. Thanks for the reply, I should update the information. I have love 0.9.2, lua 5.3 and luajit installed atm. Everything works fine. UP: Gam...
- Sun Nov 08, 2015 10:07 am
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
Re: party turn-based crpg in M&m-like setting (fullhd images
Relief added, cursor system reworcked, moral bar added, moral system reworked. http://s22.postimg.org/j0badnhr5/2015_11_08_125930_1920x1080_scrot.png I also have plans to use another universe, which is not copyrated. Looking for artists, modellers and artists, fans of old-school crpgs. Contact me pl...
- Fri Jun 26, 2015 6:14 pm
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
Re: party turn-based crpg in M&m-like setting (fullhd images
If you make it fullscreen, then you can just capture the desktop: https://trac.ffmpeg.org/wiki/Capture/Desktop Everything is ok with video, the problem is sdl sound-source, whicht not capturing, or capturing with too low level. Watch my videos at youtube and you`ll hear low, almost inaudible, and c...
- Fri Jun 26, 2015 9:54 am
- Forum: Games and Creations
- Topic: The Great Experiment: At the debrises of the former world.
- Replies: 10
- Views: 5520
The Great Experiment: At the debrises of the former world.
The Great Experiment: At the debrises of the former world. The TGE`s point is to make a game and a simple game engine. Now it`s only partly made engine (80% or about, let alone optimizing and debugging), so I`m looking for artists, writers, map-makers end so on. Firstly I was planning to make a game...
- Sat Jul 26, 2014 6:30 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1796
- Views: 1568536
Re: What's everyone working on? (tigsource inspired)
Both links lead to one project`s pages, 1st resource has more information, but the language of the forum is russian, second one has less, but the language is english. In two words: turn-based (almost) party-crpg in M&M setting. Some buggy and bad-style code, some temporal graphics (there is no a...
- Sat Jul 05, 2014 8:35 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360943
Re: Löve Frames - A GUI Library
I`m developing a crpg game using love2d right now, so I`m looking to the things, which are useful for game making first of all. Loveframes is a very nice and useful library, which helps a lot, but I think there is a way to make it a bit better for game-developers. Some feature requests for tooltips:...
- Mon Jun 30, 2014 8:21 am
- Forum: Libraries and Tools
- Topic: love-loader: load resources in a separate thread, easily
- Replies: 47
- Views: 51459
Re: love-loader: load resources in a separate thread, easily
Thanks for a useful library! A question: how to restart love-loader correctly? For example: Step 1: We are loading graphical elements and music for main menu. Step 2: We are chainging currentState var, and one more to tell what state should be next, then making currentState.start(media, finishCallba...
- Sun Jun 22, 2014 9:41 am
- Forum: Libraries and Tools
- Topic: Löve "Light vs. Shadow" Engine [0.4.3]
- Replies: 117
- Views: 123765
Re: Löve "Light vs. Shadow" Engine [0.4.3]
Great job! One question: is it possible to get lights with height = 1/2 of light`s range? Any easy way to get all light and shadow effects squeezed vertically?