Search found 53 matches
- Wed May 06, 2020 9:56 pm
- Forum: Libraries and Tools
- Topic: love-loader: load resources in a separate thread, easily
- Replies: 47
- Views: 51459
Re: love-loader: load resources in a separate thread, easily
Is it able to create a feature request for love-loader? About it's integration with 3DreamEngine's (https://github.com/3dreamengine/3DreamEngine) resourses? Preloading *.obj files, *.3do files (innder format of subj), textures? love-loader is an extremely useful piece of code, but It would be nice t...
- Wed May 06, 2020 6:37 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
I don't know. The fact is tooltip works - most of the time. There are some Cyrillic characters that seems to "freeze" LoveFrames, but I can't debug it. No errors. No problems with English alphabet or even Western accented chars. There is no Cyrillic characters in this test. And tooltip wo...
- Wed May 06, 2020 9:09 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
>Cursor is behaving again.
This fix is not about tooltip, right?
This fix is not about tooltip, right?
- Tue Apr 28, 2020 4:03 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
The real problem was that you couldn't change loveframes Hm, I thought that font is wrong, but haven't check this… Guess this issue appeared after removing SetActiveSkin from the project… so please throw everything you can to test it Test how? I mean I'll see an error of course, and I can try diffe...
- Mon Apr 27, 2020 5:29 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
Hi! Can you create a small app that shows the bugs? Unpressing. Well, in latest version of loveframes tooltip can block the button. Take an image 20x20 size fir this code and you'll not be able to press the button. loveframes = require "lib.loveframes" require 'functions.utilits'; require...
- Mon Apr 27, 2020 5:08 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
Hi! Can you create a small app that shows the bugs? Small textfield + long russian word causes this error: Error: lib/loveframes/objects/text.lua:285: UTF-8 decoding error: Not enough space loveframes = require "lib.loveframes" love.keyboard.setKeyRepeat(true); function love.load() local ...
- Mon Apr 27, 2020 4:31 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
Hi! Can you create a small app that shows the bugs? Well, main.lua for the bug with image buttons and unreadable text: loveframes = require "lib.loveframes" love.keyboard.setKeyRepeat(true); function love.load() local image2 = love.graphics.newImage( "button.pkm" ) button = love...
- Mon Apr 27, 2020 3:29 pm
- Forum: Libraries and Tools
- Topic: 3dreamengine
- Replies: 3
- Views: 9957
3dreamengine
https://github.com/3dreamengine/3DreamEngine Nice library for 3d in love2d. Does someone use it? I've found it useful, but there is no integration with preloaders (like love-loader, for example) and it does not work with dds/pkm texture formats. That prevents ot from using in some projects. That'll...
- Wed Apr 22, 2020 4:36 pm
- Forum: Libraries and Tools
- Topic: LÖVE3D
- Replies: 201
- Views: 168508
Re: LÖVE3D
Is it possible to load iqm for love3d through love-loader?
- Wed Apr 22, 2020 8:07 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 360941
Re: Löve Frames - A GUI Library
Hmm, about the «another bug»: looks like the text file was without Unicode BOM, so… It has fixed one error, but not all. On more bug: image buttons, created like this: local btn = loveframes.Create("imagebutton"); btn:SetImage(media.images.button_minus); btn:SetPos(x + 200 + (index - 1) * ...