Search found 6 matches

by PixelPiledriver
Mon Sep 12, 2016 9:51 am
Forum: Libraries and Tools
Topic: GifCat -- Write GIFs in LOVE.
Replies: 21
Views: 20973

Re: GifCat -- Write GIFs in LOVE.

Yo, this looks awesome. Would love to use it but I'm having some trouble. Can't seem to build the library. After a lot of different tries this is what I get. https://2.bp.blogspot.com/-qopZpbcMgzo/V9Z6HrXd8MI/AAAAAAAADFY/G1Et51_kaPw0U8FdoSXgq9sjsdPZSM7oACLcB/s1600/Trying%2Bto%2Bbuild%2BGifCat.png No...
by PixelPiledriver
Sun Jan 18, 2015 5:15 am
Forum: Libraries and Tools
Topic: So, how's that Bump-based platformer coming along, Jasoco?
Replies: 31
Views: 15589

Re: So, how's that Bump-based platformer coming along, Jasoc

I'll definitely keep you in mind if I ever get to the point I need official art.
Cool. :)
I definitely understand the desire for a code first, art later approach.
by PixelPiledriver
Sat Jan 17, 2015 9:59 am
Forum: Libraries and Tools
Topic: So, how's that Bump-based platformer coming along, Jasoco?
Replies: 31
Views: 15589

Re: So, how's that Bump-based platformer coming along, Jasoc

Omg, were you the one to do the graphics for Dig'n'Rig?
Indeed, I did the art and a bunch of code for Dig-N-Rig.
Good times. :D
by PixelPiledriver
Sat Jan 17, 2015 5:15 am
Forum: Games and Creations
Topic: snake game
Replies: 13
Views: 6969

Re: snake game

please tell us what you think about it since it is our first game. It's cool! :awesome: Love snake. My high score was 70. Some game test notes: - On the X axis there is 1 space the snake can be that is not within the viewable area. On the Y axis this does not exist, the snake wraps to the other sid...
by PixelPiledriver
Fri Jan 16, 2015 8:38 pm
Forum: Libraries and Tools
Topic: So, how's that Bump-based platformer coming along, Jasoco?
Replies: 31
Views: 15589

Re: So, how's that Bump-based platformer coming along, Jasoc

Dopetastic.
Great video.
Will you eventually replace the sprites?
Looking for a pixel artist? ;)
by PixelPiledriver
Fri Jan 16, 2015 4:54 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1516869

Re: What's everyone working on? (tigsource inspired)

Yo!
I've been working on a pixel generator.
You can read more about it here.

Image

There's some really cool looking stuff in this thread. :awesome:
Slowly digging thru it.