I wonder how this would play on mobile, speed wise. Have you tried?
Search found 49 matches
- Thu Oct 17, 2019 9:52 am
- Forum: General
- Topic: native extension for iOS/Android
- Replies: 2
- Views: 1078
Unfortunately there is not a plugin hook into the engine, but you'll have to add it to the source yourself and create the lua wrapper for the extension and a custom build. Good examples are here: https://love2d.org/forums/viewtopic.php?f=5&t=84159&p=219426#p219426 https://love2d.org/forums/viewtopic...
Per FNA documentation: "While there is no special code needed for Nintendo Switch support (100% of the platform code is in SDL and BRUTE, two separate projects), all consulting and documentation is private, per NDA requirements." https://github.com/FNA-XNA/FNA/wiki/Appendix-A:-FNA-on-Consoles I was ...
- Sun Sep 30, 2018 11:14 pm
- Forum: Libraries and Tools
- Topic: RichLÖVE Mobile 0.10.2 - AdMob+UnityAds+PlayGamesServices+GameCenter
- Replies: 11
- Views: 10387
This is great! Any chance of updating it to love 11.1 ?
- Thu Apr 05, 2018 12:18 pm
- Forum: Ports
- Topic: LovePotion for Nintendo Switch
- Replies: 3
- Views: 13514
SDL fully ported to the switch