Search found 137 matches

by nuno
Sat May 14, 2016 10:39 pm
Forum: Games and Creations
Topic: Autumn - RELEASED :D
Replies: 21
Views: 15367

Re: Autumn - RELEASED :D

Hi folks,
One year and a half later, I've released Autumn on Steam :)

why? reaching more people (obviously) and because you can get cool stuff like Steam Cloud (to play and keep your game state everywhere), Trading cards and more :)
check it out: http://store.steampowered.com/app/473520/
by nuno
Fri May 13, 2016 8:14 am
Forum: Libraries and Tools
Topic: love-release - in Lua ! - makes LÖVE game release easier
Replies: 149
Views: 201381

Re: love-release - in Lua ! - makes LÖVE game release easier

Hi guys,

I really need this tool and can't get even past the install process.
doing luarocks install love-release just outputs an error
Error: No results matching query were found.
any tips on how to go from here? or how can I build it from the git code?
by nuno
Tue Mar 15, 2016 7:46 am
Forum: Support and Development
Topic: Making rain using Love2d
Replies: 20
Views: 14904

Re: Making rain using Love2d

Yes, I was :), I read your post on why the game is free, and I just decided to make a donation considering the incredible amount of work you have done. I am looking into the code and I am trying to extract just the part I am interested. Indeed, I just had a partial success (sky and clouds working, ...
by nuno
Mon Mar 14, 2016 8:30 pm
Forum: Support and Development
Topic: Making rain using Love2d
Replies: 20
Views: 14904

Re: Making rain using Love2d

teschio wrote:Great! Thanks so so so much, Nuno! I am looking into it now!
welcome :) the code might be a bit messy, so if you need any help, just let me know and I'll gladly explain.

PS - not sure if you are the one that bought the game on itch.io today, if you are, thanks for the tip ;)
by nuno
Mon Mar 14, 2016 7:48 am
Forum: Support and Development
Topic: Making rain using Love2d
Replies: 20
Views: 14904

Re: Making rain using Love2d

Hello Nuno, Very nice effect! Would be it possible to share the code or to provide some directions to reproduce it? Thank you here: http://www.bitoutsidethebox.com/simulating-dynamic-weather-effects/ as for the code, I explain in the post why I didn't share it, but you can look at it if you want, j...
by nuno
Sat Feb 20, 2016 11:18 am
Forum: Support and Development
Topic: Making rain using Love2d
Replies: 20
Views: 14904

Re: Making rain using Love2d

Sosolol261 wrote:
nuno wrote:something like this?
No i mean ingame rain that actually falls down
it does fall down, did you see the video in full screen? low res doesnt show the rain properly (i'm not talking about the rain drops in the screen)
by nuno
Fri Feb 19, 2016 7:55 pm
Forum: Support and Development
Topic: Making rain using Love2d
Replies: 20
Views: 14904

Re: Making rain using Love2d

something like this?

by nuno
Fri Jan 22, 2016 10:23 pm
Forum: Support and Development
Topic: Scaling questions
Replies: 1
Views: 1648

Scaling questions

Hi folks, I'm testing some stuff for a potential new game and I have some questions regarding scaling. in terms of jitterness of movements, what would be better to do considering my game would have 2 very different scales: 1- use big sizes for everything and zoom out when needed 2 - use normal sizes...
by nuno
Sat Sep 26, 2015 8:36 pm
Forum: Games and Creations
Topic: The Blueprints Machine
Replies: 52
Views: 29586

Re: The Blueprints Machine

PM if you want to the code, I can send it to you Any way you'd consider just posting it publicly instead of having to PM you? Also, in that blog post, you say you will remove the blogs.. I don't think you should, just make it clear that you're no longer working on it, but leave them there in case a...
by nuno
Tue Sep 22, 2015 7:20 am
Forum: Games and Creations
Topic: The Blueprints Machine
Replies: 52
Views: 29586

Re: The Blueprints Machine

Jasoco wrote:But you never even released a demo. There's so many UI things I was hoping to see how they were done.
they were done in the most nasty of ways since this was jut a prototype :P

PM if you want to the code, I can send it to you