Search found 69 matches

by AnRu
Sun Dec 01, 2013 6:30 pm
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 48107

Re: [WIP] LovePSP - LOVE support for PSP system!

jjmafiae wrote:Comrades this is a milestone in love history!
Thanks) First release will been to New Year! :awesome:
by AnRu
Sun Dec 01, 2013 6:20 pm
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 48107

Re: [WIP] LovePSP - LOVE support for PSP system!

Nice project! Sadly, I don't have my PSP anymore to try it. Those Lua interpreters work on Vita? You should try LuaDev by Deviante, I heard it was faster and even has 3D support. Good Luck! ... But I do remember, back in the days, when I was developing some ( silly ) games... Good memories. I used ...
by AnRu
Sun Dec 01, 2013 1:14 pm
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 48107

Re: [WIP] LovePSP - LOVE support for PSP system!

Hi, Personnally, I won't use it, because the PSP homebrew scene is "quite" dead, to me. But I do remember, back in the days, when I was developing some ( silly ) games... Good memories. Though, for curiosity, I'd be happy to see what you came up with. Can you specify for what PSP Lua engi...
by AnRu
Sun Dec 01, 2013 1:12 pm
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 48107

Re: [WIP] LovePSP - LOVE support for PSP system!

T-Bone wrote:Cool! With love.filesystem support, your project is already ahead of love-native-android in some ways. Is it based on 0.8.0?
Thansk) yes, 0.8.0
by AnRu
Sun Dec 01, 2013 12:32 pm
Forum: Ports
Topic: [WIP] LovePSP - LOVE support for PSP system!
Replies: 35
Views: 48107

[WIP] LovePSP - LOVE support for PSP system!

Sources of latest instable LovePSP (Love2d 0.8.0 in mind) - click Note that this sources is 2-years old and I could exactly say what state is it :c https://pp.vk.me/c311631/v311631523/548d/1Js-UopDzS4.jpg Hi, my name is Andrew Rublyov, and this is my project for translation Love2d code to Phoenix G...
by AnRu
Fri Nov 15, 2013 9:23 am
Forum: Games and Creations
Topic: Dead on Arrival
Replies: 13
Views: 6198

Re: Dead on Arrival

canvas are bad for old computers, you can optimize the game alot better by not drawing objects that are invisible. i'm used this too, but without canvases game works very slow thats far from true, my game 9891 does not use canvas and it runs fine on all computers i have tested it on, you need to do...
by AnRu
Thu Nov 14, 2013 3:44 pm
Forum: Games and Creations
Topic: Dead on Arrival
Replies: 13
Views: 6198

Re: Dead on Arrival

jjmafiae wrote:canvas are bad for old computers, you can optimize the game alot better by not drawing objects that are invisible.
i'm used this too, but without canvases game works very slow
by AnRu
Thu Nov 14, 2013 8:58 am
Forum: Games and Creations
Topic: Dead on Arrival
Replies: 13
Views: 6198

Re: Dead on Arrival

Cool game. FPS not slow? You use canvases to draw a tile map?
by AnRu
Mon Nov 11, 2013 9:08 am
Forum: Libraries and Tools
Topic: My first project with LOVE2D!
Replies: 11
Views: 8058

Re: My first project with LOVE2D!

For first project it's very pretty. Good luck!