Search found 248 matches

by knorke
Thu May 02, 2024 4:55 pm
Forum: General
Topic: Is LÖVE good enough for a big metroidvania game?
Replies: 2
Views: 48

Re: Is LÖVE good enough for a big metroidvania game?

Hi I have not played any of the games you mentioned although I know Metroidvania and just watched a Dead Cells video. It seems each level in Dead Cells is not actually *that* big. At the end of a level you go through a portal and then it loads the next map. Several people have created RPGs or platfo...
by knorke
Thu May 02, 2024 4:13 pm
Forum: Support and Development
Topic: fixture:setMask requiring two arguments
Replies: 1
Views: 18

Re: fixture:setMask requiring two arguments

https://love2d.org/wiki/Fixture:setMask Fixture:setMask( mask1, mask2, ... ) Those three dots mean there can be more arguments. The number of arguments is flexible. It needs at least 1 argument but can take more. The physics system supports up to 16 categories, so 16 is the upper limit. I do not kno...
by knorke
Wed May 01, 2024 10:22 am
Forum: Games and Creations
Topic: brickz - a highly addictive brick game
Replies: 6
Views: 2387

Re: brickz - a highly addictive brick game

Nicely chaotic. It feels very much based on luck though. Sometimes I did not get a single item, was stuck with a single ball and ended with low score. Other times I got several multi-balls and the "wall" and in seconds I got a score of 10700. There is no way to aim the ball with the paddle...
by knorke
Wed May 01, 2024 10:12 am
Forum: Games and Creations
Topic: Refractor - Devlog
Replies: 3
Views: 1129

Re: Refractor - Devlog

Interesting idea but the interface confused me for some minutes. I know it is not complete yet but in current form I was more figuring out the interface than playing. I spent longer than I want to admit on trying to connect two Notes: It only works when dragging the connection from output to input. ...
by knorke
Wed May 01, 2024 9:49 am
Forum: Games and Creations
Topic: Abtastorgan - a qwop speed puzzler
Replies: 4
Views: 221

Re: Abtastorgan - a qwop speed puzzler

Thanks for playing :) I miss being able to know what the time limit was when solving a level in the first try, just to know how close I was to it. Hm yes. I had thought about always displaying the time limits for gold/silver/bronze. On the other hand there is a balance between giving info and confus...
by knorke
Wed May 01, 2024 7:16 am
Forum: General
Topic: Image format size pickle
Replies: 19
Views: 627

Re: Image format size pickle

Disclaimer: I am not sure if I have 100% understood what you are trying to do. Okey number wise i just realized the problem is bigger than a thought. The same file that as a jpg only takes 620kb is 10.8mb as a png. Even when removing colours to a hefty quality drop png still stays in the several mb ...
by knorke
Tue Apr 30, 2024 11:42 am
Forum: Support and Development
Topic: Have some troubles with Animation again
Replies: 6
Views: 233

Re: Have some troubles with Animation again

Hi
it is hard to help without seeing the full error message.
Also that code uses several png-files that it is best to include a full .love with all required files.
Otherwise it is too cumbersome to run the code which makes it harder to find the error.
by knorke
Tue Apr 30, 2024 10:48 am
Forum: Games and Creations
Topic: Abtastorgan - a qwop speed puzzler
Replies: 4
Views: 221

Abtastorgan - a qwop speed puzzler

Abtastorgan, das Ein Organ zum abtasten seiner Umgebung. A small puzzle game. Your job as an Abtastorgan Operator is to move the Abtastorgan with the classic QWOP control scheme. Arrowkeys also work. Abtasten everything to unlock the next level. 16 levels with 8 control schemes. Each level can be f...
by knorke
Sun Apr 28, 2024 6:52 am
Forum: General
Topic: Image format size pickle
Replies: 19
Views: 627

Re: Image format size pickle

How about using two files per image?
1) the photo as jpg file
2) the transparent areas, as a black&white png file

Basically this: https://en.wikipedia.org/wiki/Mask_(com ... mage_masks
by knorke
Mon Apr 22, 2024 12:07 am
Forum: General
Topic: A question you can't answer: how to determine credits
Replies: 7
Views: 484

Re: A question you can't answer: how to determine credits

If both parties are happy with an agreement then it is "probably fair." For example if a random online musician is offering his soundtrack for $20 per track and you are willing to pay that price then it is fair. Why should it matter to the musician how much time you spent coding? He wants ...