Search found 250 matches
- Fri May 03, 2024 11:54 pm
- Forum: Support and Development
- Topic: fixture:setMask requiring two arguments
- Replies: 6
- Views: 283
Re: fixture:setMask requiring two arguments
In the screenshot, VScode uses the same text as the wiki. Did they parse the wiki somehow or is that docu created by hand? Would it make sense to standardize the style a bit to make it more machine-readable? For example: https://love2d.org/wiki/love.event.push writes things a bit different: a,b,c,d,...
- Fri May 03, 2024 3:28 am
- Forum: General
- Topic: Need some help guys!
- Replies: 5
- Views: 197
Re: Need some help guys!
Every journey starts with small first steps. Halflife is too difficult as a first project even if you use an existing 3D engine. Get experience by making small 2D games: Pong, Snake, Frogger etc. There are many tutorials for that. You do not need to be an artist. Surely you can draw a ball :P and tw...
- Thu May 02, 2024 4:55 pm
- Forum: General
- Topic: Is LÖVE good enough for a big metroidvania game?
- Replies: 5
- Views: 241
Re: Is LÖVE good enough for a big metroidvania game?
Hi I have not played any of the games you mentioned although I know Metroidvania and just watched a Dead Cells video. It seems each level in Dead Cells is not actually *that* big. At the end of a level you go through a portal and then it loads the next map. Several people have created RPGs or platfo...
- Thu May 02, 2024 4:13 pm
- Forum: Support and Development
- Topic: fixture:setMask requiring two arguments
- Replies: 6
- Views: 283
Re: fixture:setMask requiring two arguments
https://love2d.org/wiki/Fixture:setMask Fixture:setMask( mask1, mask2, ... ) Those three dots mean there can be more arguments. The number of arguments is flexible. It needs at least 1 argument but can take more. The physics system supports up to 16 categories, so 16 is the upper limit. I do not kno...
- Wed May 01, 2024 10:22 am
- Forum: Games and Creations
- Topic: brickz - a highly addictive brick game
- Replies: 6
- Views: 2541
Re: brickz - a highly addictive brick game
Nicely chaotic. It feels very much based on luck though. Sometimes I did not get a single item, was stuck with a single ball and ended with low score. Other times I got several multi-balls and the "wall" and in seconds I got a score of 10700. There is no way to aim the ball with the paddle...
- Wed May 01, 2024 10:12 am
- Forum: Games and Creations
- Topic: Refractor - Devlog
- Replies: 3
- Views: 1217
Re: Refractor - Devlog
Interesting idea but the interface confused me for some minutes. I know it is not complete yet but in current form I was more figuring out the interface than playing. I spent longer than I want to admit on trying to connect two Notes: It only works when dragging the connection from output to input. ...
- Wed May 01, 2024 9:49 am
- Forum: Games and Creations
- Topic: Abtastorgan - a qwop speed puzzler
- Replies: 4
- Views: 245
Re: Abtastorgan - a qwop speed puzzler
Thanks for playing :) I miss being able to know what the time limit was when solving a level in the first try, just to know how close I was to it. Hm yes. I had thought about always displaying the time limits for gold/silver/bronze. On the other hand there is a balance between giving info and confus...
- Wed May 01, 2024 7:16 am
- Forum: General
- Topic: Image format size pickle
- Replies: 19
- Views: 661
Re: Image format size pickle
Disclaimer: I am not sure if I have 100% understood what you are trying to do. Okey number wise i just realized the problem is bigger than a thought. The same file that as a jpg only takes 620kb is 10.8mb as a png. Even when removing colours to a hefty quality drop png still stays in the several mb ...
- Tue Apr 30, 2024 11:42 am
- Forum: Support and Development
- Topic: Have some troubles with Animation again
- Replies: 7
- Views: 306
Re: Have some troubles with Animation again
Hi
it is hard to help without seeing the full error message.
Also that code uses several png-files that it is best to include a full .love with all required files.
Otherwise it is too cumbersome to run the code which makes it harder to find the error.
it is hard to help without seeing the full error message.
Also that code uses several png-files that it is best to include a full .love with all required files.
Otherwise it is too cumbersome to run the code which makes it harder to find the error.
- Tue Apr 30, 2024 10:48 am
- Forum: Games and Creations
- Topic: Abtastorgan - a qwop speed puzzler
- Replies: 4
- Views: 245
Abtastorgan - a qwop speed puzzler
Abtastorgan, das Ein Organ zum abtasten seiner Umgebung. A small puzzle game. Your job as an Abtastorgan Operator is to move the Abtastorgan with the classic QWOP control scheme. Arrowkeys also work. Abtasten everything to unlock the next level. 16 levels with 8 control schemes. Each level can be f...