Search found 239 matches
- Mon Apr 22, 2024 12:07 am
- Forum: General
- Topic: A question you can't answer: how to determine credits
- Replies: 7
- Views: 424
Re: A question you can't answer: how to determine credits
If both parties are happy with an agreement then it is "probably fair." For example if a random online musician is offering his soundtrack for $20 per track and you are willing to pay that price then it is fair. Why should it matter to the musician how much time you spent coding? He wants ...
- Thu Mar 21, 2024 11:19 pm
- Forum: Support and Development
- Topic: [BUG] Video not playing to the end
- Replies: 7
- Views: 2534
Re: [BUG] Video not playing to the end
This seems solved then?
For everything related to video codecs etc I still want to mention this very good forum:
https://forum.doom9.org/
For everything related to video codecs etc I still want to mention this very good forum:
https://forum.doom9.org/
- Sun Feb 18, 2024 3:43 pm
- Forum: Support and Development
- Topic: Tips & advice for making a small beginner project?
- Replies: 6
- Views: 721
Re: Tips & advice for making a small beginner project?
I do not know that game but it seems to be some 2D RPG/puzzle game. Depending on how unique each room/puzzle is, you are basically making multiple games within one game. There may be mechanics that only get used for one scripted event and so on. Also for such game you need many different graphics. E...
- Sat Feb 10, 2024 6:04 am
- Forum: Support and Development
- Topic: Random terrain collision
- Replies: 5
- Views: 879
Re: Random terrain collision
He is trying to make a gridbased map like in Sokoban, love.physics is not needed/suitable for that and overkill. This line has two typos, it shoud be == instead of =: if collidablex[detection]=x and collidabley[detection]=y then Löve tells you about that when trying to run: Error: Syntax error: main...
- Sun Feb 04, 2024 12:40 pm
- Forum: General
- Topic: tileGrid function
- Replies: 4
- Views: 1305
Re: tileGrid function
I think https://love2d.org/wiki/ParticleSystem is not suitable for such simulation. It is a powerful system and can be used for nice effects but (as far as I am aware) there is no way to read or set the position of individual particles. So it is impossible to check for collisions between particles. ...
- Thu Jan 18, 2024 3:10 am
- Forum: Libraries and Tools
- Topic: Tiled Polygons - how to make tiled world smooth
- Replies: 8
- Views: 8886
Re: Tiled Polygons - how to make tiled world smooth
Hi darkfrei, you make very good code doodles. You should make an actual game or whatever-thing sometime! It looked like an interesting alternative to my level editor because making caves/tunnels is very quick and easy. (In my editor I have to create each polygon by hand by clicking their corners) In...
- Thu Jan 18, 2024 2:24 am
- Forum: Support and Development
- Topic: 2D lighting engines
- Replies: 12
- Views: 28127
Re: 2D lighting engines
Only after settling on an art direction is when you'd worry about implementing it with shaders, textures etc. It's also easier to ask for help, "I want it to look like this (shows mockup)". I do not disagree but sometimes it is also the other way around. Sometimes the question is more lik...
- Sun Jan 07, 2024 6:35 pm
- Forum: General
- Topic: I used ChatGPT
- Replies: 16
- Views: 224853
Re: I used ChatGPT
googling for that name brings up several git repos and tutorials with that same name. Some use Pygame, some use Lua.love.window.setTitle("Space Dodge")
CopyGPT!
- Sun Jan 07, 2024 6:24 pm
- Forum: Games and Creations
- Topic: Started My Very First Love2d Game
- Replies: 25
- Views: 306923
Re: Started My Very First Love2d Game
Sorry, I do not have the time to submit code. So I can only give some feedback. My laptop's resolution is 1366*768. Some libraries exist for the resolution problem, for example: https://love2d.org/forums/viewtopic.php?t=92494 Usually it does not require a complete rewrite, just inserting a few lines...
- Sun Dec 31, 2023 5:54 am
- Forum: Games and Creations
- Topic: Started My Very First Love2d Game
- Replies: 25
- Views: 306923
Re: Started My Very First Love2d Game
Hi you should add version numbers to your filenames, otherwise it quickly gets confusing. Anyway, I tried the version from this post https://love2d.org/forums/viewtopic.php?p=258162#p258162 (I believe) and it instantly hangs up. (Program not responding, have to close it via task manager) In initiate...