Search found 266 matches

by arquivista
Sun Nov 21, 2010 12:52 pm
Forum: General
Topic: TextMate bundle, auto-complete and tooltips.
Replies: 26
Views: 15252

Re: TextMate bundle, auto-complete and tooltips.

fraise-lua.png Mac users may consider Fraise as an option since it have syntax for LUA. Fraise is an updated fork of faithful Smultron. It don't have auto-complete (for LUA) and other stuff like Textmate but it's free and awesome lightweight and NATIVE COCOA. I do my LOVE work there. http://www.fra...
by arquivista
Sun Nov 21, 2010 11:08 am
Forum: Games and Creations
Topic: Zombie Game
Replies: 36
Views: 11348

Re: Zombie Game

there is a game on Armor Games (flash game) called Midevil Rampage that dose a very good job of this. Didn't knew that one, thanxs for showing, so now I will never more play your game :joker: Game is very enjoyable, nice power-ups, however didn't liked much the scenario, maybe also a bit slow and b...
by arquivista
Sun Nov 21, 2010 10:26 am
Forum: Games and Creations
Topic: What should I call this adorable little platformer?
Replies: 60
Views: 20141

Re: What should I call this adorable little platformer?

ninwa wrote:
arquivista wrote:
Here's what CFXR is based off of: http://www.superflashbros.net/as3sfxr/
Yep it's based on SFXR, but as Jasoco is like me on Mac i posted instead the OSX port. Sorry for that. Both were already in Wiki resources
http://code.google.com/p/sfxr/
http://www.drpetter.se/project_sfxr.html
by arquivista
Sun Nov 21, 2010 10:17 am
Forum: Libraries and Tools
Topic: Paralax Scrolling BG + Sprite Animations
Replies: 47
Views: 26786

Re: Paralax Scrolling BG + Sprite Animations

You could try something out-the-box and more conceptual. For example explore things like transport to a distant goal an object (the box, a ball) in the air without letting it fall. The samurai delivery man who broke his legs, is forbidden to carry things with his hands, but must fly packages to the...
by arquivista
Sun Nov 21, 2010 10:13 am
Forum: Libraries and Tools
Topic: Paralax Scrolling BG + Sprite Animations
Replies: 47
Views: 26786

Re: Paralax Scrolling BG + Sprite Animations

You could try something out-the-box and more conceptual. For example explore things like transport to a distant goal an object (the box, a ball) in the air without letting it fall. Obstacles in ground and air would nasty your efforts adding risk in object fall. What about transport a Asian Dragon eg...
by arquivista
Sun Nov 21, 2010 10:05 am
Forum: Games and Creations
Topic: What should I call this adorable little platformer?
Replies: 60
Views: 20141

Re: What should I call this adorable little platformer?

Thanks for the support and kind words everyone! If anyone has any 8-bit GB sounding sound effects that might fit this game, I'd love to have some. Simple things like falling objects, crashing, some death sounds, dropping from a ledge, climbing and walking, opening a door. Other stuff that might fit...
by arquivista
Sun Nov 21, 2010 10:00 am
Forum: Games and Creations
Topic: What should I call this adorable little platformer?
Replies: 60
Views: 20141

Re: What should I call this adorable little platformer?

No, it won't be a full puzzle. It will have puzzles. But the platforming aspects will be more like Solomon/Fire 'n' Ice (Which is what SK2 was called in the US). I will be adding switches, and movable objects, pushable blocks (Like SK2/FnI) and such, moving platforms, all sorts of stuff. Not to men...
by arquivista
Sun Nov 21, 2010 9:46 am
Forum: Games and Creations
Topic: What should I call this adorable little platformer?
Replies: 60
Views: 20141

Re: What should I call this adorable little platformer?

Anyone remember Fire 'n' Ice ? Played a lot first Salomon's key. Didn't knew there was a follow-up. So, are you turning this game to less plataformer and add a bit more of "puzzler" like Solomon's then... BTW I remember that I liked a lot SK. Spent some nice hours playing ZX Spectrum port...
by arquivista
Sun Nov 21, 2010 7:17 am
Forum: General
Topic: Happy birthday to... aka the birthday topic!
Replies: 80
Views: 26124

Re: Happy birthday to... aka the birthday topic!

Have fun in "coffeeshop"! :D He's already been allowed in there for 2 years, if I'm not mistaken. It seems legally no. http://www.dutchamsterdam.nl/85-coffeeshops-and-coffeehouses http://www.coffeeshopsamsterdam.com/faq/22.html http://www.coffeeshop.freeuk.com/FAQ.html http://en.wikipedia...
by arquivista
Sun Nov 21, 2010 6:51 am
Forum: Games and Creations
Topic: What should I call this adorable little platformer?
Replies: 60
Views: 20141

Re: What should I call this adorable little platformer?

Actually, I used to have an Automator action set up to ZIP (It ran it as a Terminal command) all the files in my Adventure game, rename it to "Adventure.love" and move it to the desktop. I will use that and upload it next time and someone can tell me if it includes the files. cd /Users/ja...