Search found 216 matches

by Murii
Thu Jul 27, 2017 7:20 am
Forum: General
Topic: Ludum Dare 39
Replies: 28
Views: 26882

Re: Ludum Dare 39

I'd be nice if those of you who will take part of Ludum Dare stream the development and share it on IRC(or here) so we can watch.
by Murii
Sun Apr 09, 2017 11:52 am
Forum: Libraries and Tools
Topic: Simple map editor
Replies: 0
Views: 1656

Simple map editor

Hi! I'm making a game and I'm in that point where I have to create a map for it so I have these choices: use Tiled use tables convert colors from a .png file into tiles make my own little thing I decided to go with the last one because I want something easy to use and have the source code near me al...
by Murii
Sat Mar 25, 2017 10:30 pm
Forum: General
Topic: What code editor do you use ?
Replies: 195
Views: 305305

Re: What code editor do you use ?

NickRock wrote: Thu Mar 23, 2017 9:59 pm I use notepad++ too, it's free and easy
CIA agrees with you.
by Murii
Thu Mar 02, 2017 2:38 pm
Forum: Support and Development
Topic: Text limitations
Replies: 6
Views: 4688

Re: Text limitations

https://bitbucket.org/rude/love/src/7b520c437317626da2102de1aafdad0e67b54bf5/src/modules/graphics/opengl/Font.cpp?at=default&fileviewer=file-view-default#Font.cpp-53 Every text is basically an image that contains the glyphs you are trying to draw. I haven't looked much but I think the max width ...
by Murii
Thu Jan 19, 2017 9:52 pm
Forum: Libraries and Tools
Topic: Animation library
Replies: 2
Views: 2567

Re: Animation library

ah. it looks very simple and easy to use. BTW Why do u mix 3 styles of the naming of the methods? e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed) nvm. good share Thanks for the feedback! You're totally right, I mix them and that's not quite good. I do that because when I code...
by Murii
Sat Jan 14, 2017 12:17 pm
Forum: Libraries and Tools
Topic: Animation library
Replies: 2
Views: 2567

Animation library

Hello,
It's been a while since I posted a project so I thought I should do something about it.
I have written this small and easy to use library for my port of Love,Clove but its 100% compatible with Love.

https://github.com/Murii/anim_clove
by Murii
Thu Dec 29, 2016 8:52 am
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40685

Re: Depths of Limbo - Roguelike Shooter

Hey everyone, hope you all had a great christmas/holiday! :awesome: Here's a little update on my progress: Depths of Limbo is nearly ready for Early Access. The plan is to release on steam this February! The store page just got approved, so if you wanna check that out, here it is: http://store.stea...
by Murii
Sun Dec 25, 2016 11:01 am
Forum: General
Topic: Merry Christmas and Happy Holidays 2016/2017!
Replies: 12
Views: 13203

Re: Merry Christmas and Happy Holidays 2016/2017!

Happy holidays and lots of joy to ya all :) !
by Murii
Fri Dec 23, 2016 12:46 pm
Forum: Games and Creations
Topic: Fractal Explorer
Replies: 8
Views: 8337

Re: Fractal Explorer

Wonderful job!
by Murii
Fri Dec 23, 2016 12:41 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 208680

Re: LÖVE for the Switch

Ulydev wrote:That's a shame. I wish LÖVE could be taken to the next level.
Knowing that Love is open source and free, there's nothing that can stop you from porting it :P