Search found 2058 matches
- Fri Jun 21, 2013 8:17 am
- Forum: Support and Development
- Topic: FSN unix 3D file system in love
- Replies: 40
- Views: 14678
Re: FSN unix 3D file system in love
Oh, that little detail. Oh well, fact is fact, fast inverse square root was faster than hardware at a time. That's something you should try to acheive, not some emulation of a real thing on top of real thing. It's like writing x86 emulator for x86 architecture to run x86 code when you can simply run...
- Fri Jun 21, 2013 6:05 am
- Forum: Support and Development
- Topic: FSN unix 3D file system in love
- Replies: 40
- Views: 14678
Re: FSN unix 3D file system in love
I already said that yeah it's entirely possible and it's cool that he can do it, but this kind of thing should not be actually used. This is only proof of concept, just to show that it's possible . As a C programmer, I know that a lot of stuff is possible, so this demo didn't particularry impressed ...
- Fri Jun 21, 2013 5:56 am
- Forum: Support and Development
- Topic: FSN unix 3D file system in love
- Replies: 40
- Views: 14678
Re: FSN unix 3D file system in love
Why do I do 3D in Löve? Because I CAN. http://upload.wikimedia.org/wikipedia/commons/thumb/3/3b/Paris_Tuileries_Garden_Facepalm_statue.jpg/300px-Paris_Tuileries_Garden_Facepalm_statue.jpg Look, I was trying to say that it's an anti-optimal solution, it wastes computer performance for nothing, and y...
- Fri Jun 21, 2013 4:01 am
- Forum: General
- Topic: [WIP] XHH Studio - coming soon to Windows/Linux/Mac!
- Replies: 33
- Views: 26903
Re: XHH Studio - make some love [games]
That would be the WRONG way. The right way is the way I do it. And oh yeah most people do it that way, so I'm not marginal here.
- Thu Jun 20, 2013 8:19 pm
- Forum: Support and Development
- Topic: Regarding variable names within a loop
- Replies: 5
- Views: 3686
Re: Regarding variable names within a loop
That's really odd how he used array for entities but couldn't think of using it for coordinates.
- Thu Jun 20, 2013 8:05 pm
- Forum: General
- Topic: [WIP] XHH Studio - coming soon to Windows/Linux/Mac!
- Replies: 33
- Views: 26903
Re: XHH Studio - make some love [games]
Nah. Also, it's called an IDE. I use GameMaker, and I run some obscure gamemaker community in russia, I perfectly realize that having such thing is a baby duckling syndrome. I don't need any of that to make my games all right. When I want edit graphics, I use GIMP. When I want edit sounds, I use Aud...
- Thu Jun 20, 2013 7:57 pm
- Forum: Support and Development
- Topic: Thread restart
- Replies: 11
- Views: 5218
Thread restart
Is there any way I can restart stopped thread? I can't seem to start it again once it's returned, and if I kill it, it obviously won't work either. My problem is that I want a resource loader thread running separately, so that during loading main loop would poll it time to time to check on progress,...
- Thu Jun 20, 2013 7:42 pm
- Forum: Support and Development
- Topic: Starting with hitboxes
- Replies: 5
- Views: 3018
Re: Starting with hitboxes
This quesiton would normally have one single straightforward solution, the one you see right in front of you. Supposedly, you know in advance which hitboxes are you checking. Player check all bullets or all bullets check player is the same thing, therefore it's irrelevant. You can only check them wh...
- Thu Jun 20, 2013 4:51 pm
- Forum: Support and Development
- Topic: web in lua
- Replies: 46
- Views: 17391
Re: nothing here continue scrolling!
What kind of spammer hires captcha crackers and sets up spam-bots NOT for money?
- Thu Jun 20, 2013 4:00 pm
- Forum: Support and Development
- Topic: web in lua
- Replies: 46
- Views: 17391
Re: nothing here continue scrolling!
In the past 10 days there have been almost 1,000 spam bot posts manually denied Holy crap dude, you have massive bot attack there, I had no idea. Why do they even think they can have any money gain off your site anyway. why do you automatically assume Chinese kids crack captchas? Who else would do ...