Looks awesome.
I love the face the monsters make after being hit.
Search found 49 matches
- Tue May 17, 2011 1:50 pm
- Forum: Games and Creations
- Topic: DungeonCräwler [Updated: 21/05/2011]
- Replies: 5
- Views: 6385
- Thu May 05, 2011 2:56 pm
- Forum: Games and Creations
- Topic: [LD20] It's Time
- Replies: 12
- Views: 9070
Re: [LD20] It's Time
Yeah (Probably better than i can make in a week)Lafolie wrote:They're just suggestions man. I wouldn't complain about something that was made in 48 hours. Man, this is cool I think he did a good job.

(Also, I shouldent read things when its late and im this tired)

- Thu May 05, 2011 1:12 pm
- Forum: Games and Creations
- Topic: [LD20] It's Time
- Replies: 12
- Views: 9070
Re: [LD20] It's Time
lol Lafolie, what do you expect from a game that was made in 48 hours. I cant play it (no frame buffer support), but the screenshot looks awesome. I also found it on Ludum Dare the other day, because I half participated but then dropped out due to my suckyness of making games sill. So I was still lo...
- Wed May 04, 2011 6:44 am
- Forum: Libraries and Tools
- Topic: UnLöve: Zombie Survival [Alpha?!?!]
- Replies: 42
- Views: 39260
Re: UnLöve: Zombie Survival [Alpha?!?!]
It looks silly when they are colliding now, you should make it when the collision is detected send that zombie in some other random direction or something. (idk)Lafolie wrote:I've made it so that zombies now collide with each-other, but I'm not sure I like it so much....

- Tue May 03, 2011 12:14 pm
- Forum: Libraries and Tools
- Topic: UnLöve: Zombie Survival [Alpha?!?!]
- Replies: 42
- Views: 39260
Re: UnLöve: Zombie Survival [Alpha?!?!]
Haha, awesome.
New personal best. (there's probably many who can beat it)

New personal best. (there's probably many who can beat it)


- Mon May 02, 2011 12:32 pm
- Forum: Libraries and Tools
- Topic: UnLöve: Zombie Survival [Alpha?!?!]
- Replies: 42
- Views: 39260
Re: UnLöve: Zombie Survival [Big Update]
Yep! The code for this is half-finished right now. You can type your name in at the Gameover screen and it will store it.... although I have an idea for trading highscores with other people :) (This would not require network code... it's a bit strange, I'll unveil it if it works :P) Ah yeah, Sounds...
- Mon May 02, 2011 7:51 am
- Forum: Libraries and Tools
- Topic: UnLöve: Zombie Survival [Alpha?!?!]
- Replies: 42
- Views: 39260
Re: UnLöve: Zombie Survival [Big Update]
Awesome!
Could you add a best score, so that it shows your best score so its easier to remember what score of yours to beat.
Could you add a best score, so that it shows your best score so its easier to remember what score of yours to beat.
- Sun May 01, 2011 4:56 am
- Forum: General
- Topic: Ludum Dare #20
- Replies: 21
- Views: 12107
Re: Ludum Dare #20
I'm dropping out of this one.. I'll try next time. Also... I might do some MiniLDs in the mean time. And i'll also try to do them. A few reasons why im dropping out, So far its going kinda crappy, cant put in any good graphics in otherwise my fps will drop really low (next time its on I hope I have ...
- Sat Apr 30, 2011 1:47 am
- Forum: General
- Topic: Ludum Dare #20
- Replies: 21
- Views: 12107
Re: Ludum Dare #20
Double post.. but that post was sometime yesterday.. 
WOO, less than EDIT: 5mins!


WOO, less than EDIT: 5mins!

- Fri Apr 29, 2011 8:25 am
- Forum: General
- Topic: Does your game need electronic music? I'm bored.
- Replies: 11
- Views: 9526
Re: Does your game need electronic music? I'm bored.
I also agree.nevon wrote:While I agree with everything else you said, I think the vast majority of us would argue that that's a very, very good thing.Jasoco wrote:No Flash.
