Search found 9 matches
- Mon Jun 07, 2010 9:00 am
- Forum: Support and Development
- Topic: Source Directory Code
- Replies: 6
- Views: 2373
Re: Source Directory Code
I'm not sure what you want to do, but PhysFS abstracts the two places away, so LÖVE can't see any difference between the .love and the write dir. Basically I want the source code to automatically look for libaries (.dll) in the source code directory and not where LOVE.exe is located. I have a datab...
- Mon Jun 07, 2010 8:54 am
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
It may well have an issue between PC and MAC. I'm developing for PC, any MAC developments will be on a backburner and may require making two seperate installs with differing ways of controlling the libaries.
- Sun Jun 06, 2010 8:48 pm
- Forum: Support and Development
- Topic: Source Directory Code
- Replies: 6
- Views: 2373
Source Directory Code
I can't find it on the wiki but is there a peice of code that forces the filesystem to look at the source directory? I ask because currently my libaries are stored in the love directory and my database has to be located there. I've got it to locate the database in the user directory, which would be ...
- Sun Jun 06, 2010 8:40 pm
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
Sucess at LAST!!!! I found a lsqlite3.dll file randomly on the net and it works. I've got bound variables working to find individual records in my sqlite3 database meaning I can finally continue with my project. Maybe I can get some of my developments in order to show you all what the fuss was for a...
- Thu Jun 03, 2010 8:42 pm
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
I really can't get these make files to work. I've been trying to use Visual Studio's command prompt and nmake function and it keeps erroring that there is an illegal character which is bizaare! I trolled the net to find someone is using this wrapper for the very thing I'm trying to use it for so I'm...
- Thu Jun 03, 2010 7:26 am
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
@pygy - Thanks for the info because I think its led me to my solution. lua-sqlite3! http://www.nessie.de/mroth/lua-sqlite3/documentation.html However, I'm not understanding the whole makefile stuff so has anyone got experience in doing this? if so I can get a dll and it has the functionality to bind...
- Tue Jun 01, 2010 7:29 am
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
okay to break down the idea and where I'm at... The game idea is a sports management simulation for a sport I've designed from scratch. The details of this aren't really important. The game requires a considerably large database. One league will have around 20 teams and each team around 20 to 30 pla...
- Wed May 19, 2010 7:55 pm
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
Re: SQL Support
Sorry for not getting back here sooner but I have had serious problems accessing the Love website in general, randomly my browsers can't find it :S anyway, I've been trying to implement LuaSQL but to no avail, it loads the SQL module via the Love directory but errors "The specified procedure co...
- Tue May 11, 2010 7:25 am
- Forum: Support and Development
- Topic: SQL Support
- Replies: 25
- Views: 14039
SQL Support
Hi, I've recently begun using LOVE to create an ambitious project I've had in mind for a while. However, I need a database and I found with past ventures that SQL makes for a nice and easy database as it can be quickly called/written to. However, I've been struggling to implement SQL into Love and w...