Search found 509 matches

by MadByte
Sat Sep 12, 2020 7:22 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 147
Views: 141389

Re: Love.js - A Direct Emscripten Port

Davidobot wrote:
Sat Sep 12, 2020 6:56 pm
Firefox seems to be having some graphical glitches, e.g. the depth buffer not working on desktop Firefox but working on (mobile) Chrome. For audio, see the above comment.
I tested it on desktop Chrome / Chromium as well - same issue. :P
by MadByte
Sat Sep 12, 2020 4:58 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 147
Views: 141389

Re: Love.js - A Direct Emscripten Port

I noticed that Another Kind of World has some visual problems like the stuff seen on the image (background tile not visible etc). I wonder what is causing this as this doesn't happen in the normal version of the game. Also for me the music cuts out right after it started playing in the love.js port....
by MadByte
Mon Sep 07, 2020 9:09 am
Forum: Games and Creations
Topic: Feudal Kingdoms - One Kickstarter Week Left
Replies: 3
Views: 3038

Re: Feudal Kingdoms - One Kickstarter Week Left

This is looking really good :) Unfortunately not my type of game, but this is really remarkable for a LÖVE game none the less. Different localizations, a great looking UI .. Did you used an existing UI library or is it written from scratch? btw you need to use your video key (yvTcm_FdIFA) instead of...
by MadByte
Wed Aug 12, 2020 6:46 am
Forum: Games and Creations
Topic: I need feedback about the graphics of my prototype
Replies: 11
Views: 2032

Re: I need feedback about the graphics of my prototype

Both are not perfect, but I'd prefer the bottom one.. the pixel art isnt that great while the child drawing style is more unique and appealing.
by MadByte
Sun Aug 02, 2020 8:49 am
Forum: Games and Creations
Topic: SYL save your life
Replies: 4
Views: 1503

Re: SYL save your life

Hello oldteen, welcome to the forums :cool: Fun game, feels quite polished. A few things I noticed: I managed to miss the exit quite a few times when it was on the left/right side, even with the green markers around it. At first I seemingly looked for some kind of visible hole in the wall or somethi...
by MadByte
Mon Jul 13, 2020 7:59 pm
Forum: Games and Creations
Topic: Tri0: Lost Aliens
Replies: 2
Views: 1746

Re: Tri0: Lost Aliens

Seems like you got quite a variety of content in here, neat. I have to say, the trailer seems really random to me with the tomato (which does look more like an onion?) and the jump cuts between the different scenes (might be the well known german sense of humor on my end ;)) .. also the music sounds...
by MadByte
Sat Jul 04, 2020 5:34 pm
Forum: Games and Creations
Topic: Another Kind of World (Remake)
Replies: 4
Views: 5030

Re: Another Kind of World (Remake)

Cool... I get an error when trying it on linux + firefox:

Code: Select all

Uncaught ReferenceError: SharedArrayBuffer is not defined
    Love https://davidobot.net/akow/love.js:9
    applicationLoad https://davidobot.net/akow/index.html:84
    onload https://davidobot.net/akow/index.html:1
by MadByte
Thu Jul 02, 2020 2:01 pm
Forum: General
Topic: cannot understand the error in this code
Replies: 4
Views: 1039

Re: cannot understand the error in this code

Welcome to the forums. Would be helpful to know the exact error message you got, keep it in mind next time. What I can see is that you wrote center without "" (="center") to indicate it as string value which is needed for this argument. Some more notes: Make sure to use proper indention and spacing ...
by MadByte
Sun Jun 14, 2020 6:06 am
Forum: Games and Creations
Topic: Tower Jack (An Infinite Tower Game)
Replies: 5
Views: 4271

Re: Tower Jack (An Infinite Tower Game)

Great update, the new enemies do add a welcome level of difficulty to the game.
btw. I found that setScissor indeed is the problem with the flickering on linux. Commenting out line 23 in "screen.lua" does "fix" the flickering for me.
by MadByte
Sun May 31, 2020 9:08 am
Forum: Games and Creations
Topic: Tower Jack (An Infinite Tower Game)
Replies: 5
Views: 4271

Re: Tower Jack (An Infinite Tower Game)

Flickering is still present for me. I really think this might be a issue with my mesa drivers.. I've seen something similar while using the latest dev drivers at some point, but never in a löve game before and also never while using the stable release versions. Maybe I'll take a look into it later.