Search found 74 matches

by Tenoch
Wed May 04, 2011 6:42 pm
Forum: General
Topic: LÖVE 0.7.2 Released
Replies: 57
Views: 91227

Re: LÖVE 0.7.2 Released

by Tenoch
Tue Nov 10, 2009 9:09 am
Forum: Libraries and Tools
Topic: PÄSSION: object-oriented LÖVE
Replies: 90
Views: 40075

Re: PÄSSION: object-oriented LÖVE

The bodies that stop colliding is very likely do to garbage collection. Check that you keep references to the shapes somewhere, otherwise they'll be destroyed. The easiest way is to put them in a table somewhere.
by Tenoch
Sat Oct 31, 2009 10:50 am
Forum: Support and Development
Topic: Accessible objects and Love
Replies: 13
Views: 12931

Re: Accessible objects and Love

wxLua is very nice. Keep in mind however that it's not meant to be used for real time "games", but rather event based applications. In other words, nothing happens unless the user inputs somethings. Now you have ways to go around that, and there are examples of tetris games made with wxWid...
by Tenoch
Fri Oct 30, 2009 4:54 pm
Forum: General
Topic: Epic Name Award 2009
Replies: 2
Views: 4233

Re: Epic Name Award 2009

I must lack some cultural reference here...
Nice trophy though!
by Tenoch
Wed Oct 28, 2009 5:27 pm
Forum: Games and Creations
Topic: LovelyBigPlanet
Replies: 114
Views: 46920

Re: LovelyBigPlanet

wired22 wrote:EDIT= I am sorry for any trouble caused BUT APPARENTLY Ubuntu automagically makes another folder inside the zip.
I suppose you meant "file-roller", the default graphical archive manager thingie in Gnome, the default desktop environment of Ubuntu?
Duh i'm just playing on words. ^^
by Tenoch
Wed Oct 28, 2009 5:21 pm
Forum: Support and Development
Topic: Self-referring to a table?
Replies: 5
Views: 5509

Re: Self-referring to a table?

Now this may be unrelated, but you can always do

Code: Select all

a = {}
a.myself = a
I'm not sure how that would be useful, since when you have "a", well, you have it already, so no need for "a.myself", but I felt like mentioning it anyway. Maybe someone will have an application for this.
by Tenoch
Tue Oct 27, 2009 2:03 pm
Forum: Support and Development
Topic: floor integers?
Replies: 6
Views: 6024

Re: floor integers?

:x For all your Lua needs, remember to check first: 1. the reference . There's all you need to know there, once you know a bit about the language. 2. the official book, for more friendly and verbose explanations. Ideal to learn. It should also c...
by Tenoch
Mon Oct 26, 2009 12:06 pm
Forum: Games and Creations
Topic: Impulse
Replies: 29
Views: 23652

Re: Impulse

Well it might be a floating point precision thing. It seems to be quite a small error, so it might not be a problem. Otherwise, you can keep a global sum and reequilibrate the universe's total mass rregularly, if you really want to :)
by Tenoch
Mon Oct 19, 2009 9:44 am
Forum: Support and Development
Topic: LÖVE on Android?
Replies: 46
Views: 19631

Re: LÖVE on Android?

Avalon wrote:But evil libs make the world go round. :(
Queen begs to differ.
by Tenoch
Sun Oct 18, 2009 12:29 pm
Forum: General
Topic: 1000th topic!
Replies: 4
Views: 5670

Re: 1000th topic!

Waah, you guys have a lot of time on your hands!