Search found 5 matches
- Sun Feb 06, 2011 9:09 pm
- Forum: Games and Creations
- Topic: ScrewIt
- Replies: 20
- Views: 11389
Re: ScrewIt
Tank you all for your replies :) having compiled .lua files i didn't want to hide my sources. And it is on the subject of making .exe file... I compiled it for convenient "distribution" because.. many of my friends aren't programmers but just pc users, so... it is much simpler to say "...
- Sat Feb 05, 2011 6:18 pm
- Forum: Games and Creations
- Topic: ScrewIt
- Replies: 20
- Views: 11389
ScrewIt
Hi everyone. I'd like to introduce a little puzzle-game 'ScrewIt'. Explore the field by clicking cells and matching pares. Train your memory and be the fastest Lover! Taste it:
http://dl.dropbox.com/u/10583956/ScrewIt.zip
http://dl.dropbox.com/u/10583956/ScrewIt.zip
- Thu Jan 20, 2011 7:18 am
- Forum: Support and Development
- Topic: Love and Mac App Store
- Replies: 9
- Views: 4411
Re: Love and Mac App Store
duuuude, just leave my nickname alone) any information about the subject would be much more appreciated 

- Thu Jan 20, 2011 6:35 am
- Forum: Support and Development
- Topic: Love and Mac App Store
- Replies: 9
- Views: 4411
Re: Love and Mac App Store
Reenboog = rainbow (http://af.wikipedia.org/wiki/Re%C3%ABnboog)Robin wrote:Huh, did Jorgmungand take the g in your username?

2anjo thanx. I'l to try to experiment with Love sources and make a little report here later. Still hope that there is someone who did something similar before.
- Wed Jan 19, 2011 8:02 pm
- Forum: Support and Development
- Topic: Love and Mac App Store
- Replies: 9
- Views: 4411
Love and Mac App Store
Hi everyone. Does anybody know.. is it possible to use Love for Mac development and distribution with Mac App Store? In case of positive answer.. it is very interesting how to make code signing. Of course we could sign our mac-app within Xcode project. but... i gues, it is possible only if we have a...