Search found 166 matches
- Sat Dec 20, 2008 12:46 pm
- Forum: General
- Topic: Christmas present?
- Replies: 2
- Views: 2490
Christmas present?
Love update
- Thu Dec 18, 2008 3:21 pm
- Forum: Support and Development
- Topic: on exit function?
- Replies: 2
- Views: 2746
Re: on exit function?
Yes please
- Wed Dec 17, 2008 6:35 pm
- Forum: Libraries and Tools
- Topic: ËNVY (LÖVE Framework)
- Replies: 86
- Views: 68413
Re: ËNVY (LÖVE Framework)
Buuuuuuuuuuuuump!
Re: API Wars
LOVE NEEDS TO BE OBJECT ORIENTATED! We need some shit like this: function love:draw() local color = self.color(255, 255, 255, 255); local position = self.position(512, 512); position:add( self.position(256, 256) ); color:subtract(255); self.graphics:drawRectangle(color, position, 1024, 768); end;
- Thu Dec 11, 2008 3:17 pm
- Forum: Support and Development
- Topic: Finding a love image by string
- Replies: 9
- Views: 3683
Re: Finding a love image by string
You have to let everyone KNOW who you are to increase your e-Penis.
-- Kudomiku.
-- Kudomiku.
- Wed Dec 10, 2008 12:22 pm
- Forum: Support and Development
- Topic: Finding a love image by string
- Replies: 9
- Views: 3683
Re: Finding a love image by string
It's the latest thing mike.
-- Kudomiku.
-- Kudomiku.
- Thu Dec 04, 2008 9:48 pm
- Forum: Support and Development
- Topic: Arbitrary interface
- Replies: 2
- Views: 3929
Re: Arbitrary interface
You could probably make it better, I'm pretty shit at maths and this sort of stuff.
The waves are more triangular than they are smooth, but the concept is here, you should be able to make it how you want it from this.
http://kudomiku.com/dump/water.love
The waves are more triangular than they are smooth, but the concept is here, you should be able to make it how you want it from this.
http://kudomiku.com/dump/water.love
- Thu Dec 04, 2008 12:04 am
- Forum: Support and Development
- Topic: Inefficiencies with loading data
- Replies: 8
- Views: 6190
Re: Inefficiencies with loading data
Just a tiny suggestion (to Kudomiku): Your code is something like if (x) then return x else x = ... return x end That can be written as if not x then x = ... end return x Then you don't repeat the same line twice Also, I don't think you need those semi-colons (or the brackets around the condition)....
- Wed Dec 03, 2008 7:49 pm
- Forum: Support and Development
- Topic: Inefficiencies with loading data
- Replies: 8
- Views: 6190
Re: Inefficiencies with loading data
-- Get an image or create it if it doesn't exist. function envy.util.getImage(image, full) if (not full) then image = "game/"..image; end; -- Check if the image is valid. if ( envy.util.images[image] ) then return envy.util.images[image]; else envy.util.images[image] = love.graphics.newIm...
- Wed Dec 03, 2008 12:00 pm
- Forum: Libraries and Tools
- Topic: ËNVY (LÖVE Framework)
- Replies: 86
- Views: 68413
Re: ËNVY (LÖVE Framework)
I'm the only dev, but Borsty is making his own external modulesMerkoth wrote:I know I'm late, but I just took a peek at this framework. It's awesome. Congrats to the devs, and thanks for all the fish