Search found 166 matches

by Kuromeku
Sat Dec 20, 2008 12:46 pm
Forum: General
Topic: Christmas present?
Replies: 2
Views: 2490

Christmas present?

Love update :D
by Kuromeku
Thu Dec 18, 2008 3:21 pm
Forum: Support and Development
Topic: on exit function?
Replies: 2
Views: 2746

Re: on exit function?

Yes please ^^
by Kuromeku
Wed Dec 17, 2008 6:35 pm
Forum: Libraries and Tools
Topic: ËNVY (LÖVE Framework)
Replies: 86
Views: 68413

Re: ËNVY (LÖVE Framework)

Buuuuuuuuuuuuump!
by Kuromeku
Thu Dec 11, 2008 3:20 pm
Forum: General
Topic: API Wars
Replies: 39
Views: 25601

Re: API Wars

LOVE NEEDS TO BE OBJECT ORIENTATED! We need some shit like this: function love:draw() local color = self.color(255, 255, 255, 255); local position = self.position(512, 512); position:add( self.position(256, 256) ); color:subtract(255); self.graphics:drawRectangle(color, position, 1024, 768); end;
by Kuromeku
Thu Dec 11, 2008 3:17 pm
Forum: Support and Development
Topic: Finding a love image by string
Replies: 9
Views: 3683

Re: Finding a love image by string

You have to let everyone KNOW who you are to increase your e-Penis.

-- Kudomiku.
by Kuromeku
Wed Dec 10, 2008 12:22 pm
Forum: Support and Development
Topic: Finding a love image by string
Replies: 9
Views: 3683

Re: Finding a love image by string

It's the latest thing mike.

-- Kudomiku.
by Kuromeku
Thu Dec 04, 2008 9:48 pm
Forum: Support and Development
Topic: Arbitrary interface
Replies: 2
Views: 3929

Re: Arbitrary interface

You could probably make it better, I'm pretty shit at maths and this sort of stuff.

The waves are more triangular than they are smooth, but the concept is here, you should be able to make it how you want it from this.

http://kudomiku.com/dump/water.love
by Kuromeku
Thu Dec 04, 2008 12:04 am
Forum: Support and Development
Topic: Inefficiencies with loading data
Replies: 8
Views: 6190

Re: Inefficiencies with loading data

Just a tiny suggestion (to Kudomiku): Your code is something like if (x) then return x else x = ... return x end That can be written as if not x then x = ... end return x Then you don't repeat the same line twice Also, I don't think you need those semi-colons (or the brackets around the condition)....
by Kuromeku
Wed Dec 03, 2008 7:49 pm
Forum: Support and Development
Topic: Inefficiencies with loading data
Replies: 8
Views: 6190

Re: Inefficiencies with loading data

-- Get an image or create it if it doesn't exist. function envy.util.getImage(image, full) if (not full) then image = "game/"..image; end; -- Check if the image is valid. if ( envy.util.images[image] ) then return envy.util.images[image]; else envy.util.images[image] = love.graphics.newIm...
by Kuromeku
Wed Dec 03, 2008 12:00 pm
Forum: Libraries and Tools
Topic: ËNVY (LÖVE Framework)
Replies: 86
Views: 68413

Re: ËNVY (LÖVE Framework)

Merkoth wrote:I know I'm late, but I just took a peek at this framework. It's awesome. Congrats to the devs, and thanks for all the fish :D
I'm the only dev, but Borsty is making his own external modules :)