Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- love.directorydropped (Polski) + (Funkcja zwrotna wołana gdy katalog jest przeciągnięty i upuszczony w oknie.)
- love.filedropped (Polski) + (Funkcja zwrotna wołana gdy plik jest przeciągnięty i upuszczony w oknie.)
- love.quit (Português) + (Função callback executada sempre que um jogo é fechado.)
- love.focus (Português) + (Função de callback executada sempre que a janela recebe ou perde o foco.)
- love.mousereleased (Português) + (Função de callback executada sempre que um botão do mouse é liberado.)
- love.mousepressed (Português) + (Função de callback executada sempre que um botão do mouse é pressionado.)
- love.keyreleased (Português) + (Função de callback executada sempre que uma tecla é liberada.)
- love.keypressed (Português) + (Função de callback executada sempre que uma tecla é pressionada.)
- love.update (Português) + (Função de callback usada para atualizar o estado do jogo a cada quadro.)
- love.draw (Português) + (Função de callback usada para desenhar na tela a cada quadro.)
- love.physics (Česky) + (Fyzika 2D pevných těles, a fakt dost realistická.)
- love.event.pump (Deutsch) + (Fügt Events in die Ereigniswarteschleife ein.)
- love.event.push (Deutsch) + (Fügt ein Event der Ereignis-Warteschleife hinzu.)
- SpriteBatch:add (Deutsch) + (Fügt einen Sprite zum [[SpriteBatch (Deutsch)|SpriteBatch]] hinzu.)
- Joint (Deutsch) + (Fügt mehrere [[Body (Deutsch)|Körper]] zusammen, sodass sie speziell miteinander interagieren können.)
- Goo + (GUI library for Love)
- LoveUI + (GUI library for Love)
- Gspöt + (GUI library for Love)
- Pölygamy + (Game State, Keyboard and Timer helpers)
- Config Files + (Game configuration settings.)
- Config Files (简体中文) + (Game configuration settings.)
- HUMP + (Gamedev-Powertools: Gamestates, timed function calls, tweening, vectors, object orientation, cameras and signals)
- DistanceJoint (Français) + (Garde deux [[Body (Français)|corps]] à une distance constante.)
- love.timer.getAverageDelta (Nederlands) + (Geeft de gemiddelde delta tijd weer van de laatste seconde.)
- CTRL + (General Input Library)
- TileMerging + (Generate rectangles that cover tiles of a certain type on a tile map.)
- sfxr.lua + (Generate your sounds dynamically, at runtime)
- FractalNoise + (Generates 1, 2, 3 or 4 dimensional fractal noise)
- Canvas:getImageData + (Generates [[ImageData]] from the contents of the Canvas.)
- Canvas:newImageData + (Generates [[ImageData]] from the contents of the Canvas.)
- love.math.perlinNoise + (Generates a Perlin noise value in 1-4 dimensions.)
- love.math.noise + (Generates a Simplex noise value in 1-4 dimensions.)
- love.math.simplexNoise + (Generates a Simplex noise value in 1-4 dimensions.)
- RandomGenerator:random + (Generates a pseudo-random number in a platform independent manner.)
- RandomGenerator:random (Français) + (Generates a pseudo-random number in a platform independent manner.)
- Canvas:generateMipmaps + (Generates mipmaps for the Canvas, based on the contents of the highest-resolution mipmap level.)
- memoize.lua + (Generic memoization for Lua.)
- love.event (Português) + (Gerencia eventos, como por exemplo teclas pressionadas.)
- love.event (Italiano) + (Gestisce gli eventi, come la pressione di un tasto della tastiera.)
- BezierCurve:renderSegment + (Get a list of points on a specific part of the curve.)
- BezierCurve:render + (Get a list of points on the curve.)
- love.math.randomNormal + (Get a normally distributed pseudo random number.)
- RandomGenerator:randomNormal + (Get a normally distributed pseudo random number.)
- Thread:get + (Get a value.)
- love.thread.getThreads + (Get all threads.)
- BezierCurve:getControlPoint + (Get coordinates of the i-th control point.)
- BezierCurve:getDegree + (Get degree of the Bézier curve.)
- BezierCurve:getDerivative + (Get derivate of the Bézier curve.)
- Framebuffer:getImageData + (Get stored [[ImageData]].)
- GearJoint:getJoints + (Get the Joints connected by this GearJoint.)