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Shape[[Shape|Shapes]] are objects used to control mass and collisions.
SoundDataContains raw audio samples.
SourceA Source represents audio you can play back.
SpriteBatchStore image positions in a buffer, and draw it in one call.
TextDrawable text.
TextureSuperclass for drawable objects which represent a texture.
Texture (Français)Super classe pour les objets pouvant être dessinés (drawable) qui représente une texture.
ThreadA Thread represents a thread.
Thread (Français)Un Thread représente un fil d'exécution (thread).
TransformObject containing a coordinate system transformation.
VideoA drawable video.
Video (Français)Une vidéo pouvant être tracée.
VideoStreamAn object which decodes, streams, and controls [[Video]]s.
WeldJointA WeldJoint essentially glues two bodies together.
WheelJointRestricts a point on the second body to a line on the first body.
WorldA world is an object that contains all bodies and joints.
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