Difference between revisions of "love.physics.newRectangleShape"

m
m (Arguments)
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Shorthand for creating rectangluar PolygonShapes.  
+
Shorthand for creating rectangluar PolygonShapes.
 +
 
 
The rectangle will be created at (x,y) in local coordinates.
 
The rectangle will be created at (x,y) in local coordinates.
 +
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
s = love.physics.newRectangleShape( body, x, y, w, h, angle )
+
s = love.physics.newRectangleShape( body, x, y, width, height, angle )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
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{{param|number|x|The offset along the x-axis.}}
 
{{param|number|x|The offset along the x-axis.}}
 
{{param|number|y|The offset along the y-axis.}}
 
{{param|number|y|The offset along the y-axis.}}
{{param|number|w|The width of the rectangle.}}
+
{{param|number|width|The width of the rectangle.}}
{{param|number|h|The height of the rectangle.}}
+
{{param|number|height|The height of the rectangle.}}
 
{{param|number|angle (0)|The initial angle of the rectangle.}}
 
{{param|number|angle (0)|The initial angle of the rectangle.}}
 
=== Returns ===
 
=== Returns ===
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=== Note ===
 
=== Note ===
 
love.physics.newRectangleShape() anchors from the center of the shape by default.
 
love.physics.newRectangleShape() anchors from the center of the shape by default.
 +
 
== See Also ==
 
== See Also ==
 
* [[parent::love.physics]]
 
* [[parent::love.physics]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Shorthand for creating rectangluar PolygonShapes.  
+
{{#set:Description=Shorthand for creating rectangluar PolygonShapes. }}
}}
+
 
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|love.physics.newRectangleShape}}
 
{{i18n|love.physics.newRectangleShape}}

Revision as of 19:14, 30 January 2011

Shorthand for creating rectangluar PolygonShapes.

The rectangle will be created at (x,y) in local coordinates.

Function

Synopsis

s = love.physics.newRectangleShape( body, x, y, width, height, angle )

Arguments

Body body
The Body to attach the Shape to.
number x
The offset along the x-axis.
number y
The offset along the y-axis.
number width
The width of the rectangle.
number height
The height of the rectangle.
number angle (0)
The initial angle of the rectangle.

Returns

PolygonShape s
A new PolygonShape.

Note

love.physics.newRectangleShape() anchors from the center of the shape by default.

See Also


Other Languages