love.joystick.loadGamepadMappings

Available since LÖVE 0.9.2
This function is not supported in earlier versions.

Loads a gamepad mappings string or file created with love.joystick.saveGamepadMappings.

It also recognizes any SDL gamecontroller mapping string, such as those created with Steam's Big Picture controller configure interface, or this nice database.

Function

Loads a gamepad mappings string from a file.

Synopsis

love.joystick.loadGamepadMappings( filename )

Arguments

string filename
The filename to load the mappings string from.

Returns

Nothing.

Function

Loads a gamepad mappings string directly.

Synopsis

love.joystick.loadGamepadMappings( mappings )

Arguments

string mappings
The mappings string to load.

Returns

Nothing.

See Also

Other Languages