Difference between revisions of "love.graphics.polygon"

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Following the mode argument, this function can accept multiple numeric arguments or a single table of numeric arguments. In either case the arguments are interpreted as alternating x and y coordinates of the polygon's vertices.
 
Following the mode argument, this function can accept multiple numeric arguments or a single table of numeric arguments. In either case the arguments are interpreted as alternating x and y coordinates of the polygon's vertices.
  
''Note: when in '''fill''' mode, the polygon must be [http://en.wikipedia.org/wiki/Convex_polygon convex] and [http://en.wikipedia.org/wiki/Simple_polygon simple] or rendering artifacts may occur. [[love.math.triangulate]] and [[love.math.isConvex]] can be used in [[0.9.0]]+.''
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{{notice|when in '''fill''' mode, the polygon must be [http://en.wikipedia.org/wiki/Convex_polygon convex] and [http://en.wikipedia.org/wiki/Simple_polygon simple] or rendering artifacts may occur. [[love.math.triangulate]] and [[love.math.isConvex]] can be used in [[0.9.0]]+.}}
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===

Revision as of 17:18, 25 September 2016

Draw a polygon.

Following the mode argument, this function can accept multiple numeric arguments or a single table of numeric arguments. In either case the arguments are interpreted as alternating x and y coordinates of the polygon's vertices.

O.png when in fill mode, the polygon must be convex and simple or rendering artifacts may occur. love.math.triangulate and love.math.isConvex can be used in 0.9.0+.  


Function

Synopsis

love.graphics.polygon( mode, ... )

Arguments

DrawMode mode
How to draw the polygon.
number ...
The vertices of the polygon.

Returns

Nothing.

Function

Synopsis

love.graphics.polygon( mode, vertices )

Arguments

DrawMode mode
How to draw the polygon.
table vertices
The vertices of the polygon as a table.

Returns

Nothing.

Examples

Two ways of drawing the same triangle

This example shows how to give the coordinates explicitly and how to pass a table argument.

-- giving the coordinates directly
love.graphics.polygon('fill', 100, 100, 200, 100, 150, 200)

-- defining a table with the coordinates
-- this table could be built incrementally too
local vertices = {100, 100, 200, 100, 150, 200}

-- passing the table to the function as a second argument
love.graphics.polygon('fill', vertices)

See Also



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