Difference between revisions of "love.filesystem.setIdentity"

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Sets the write directory for your game.
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Note that you can only set the name of the folder to store your files in, not the location.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
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* [[parent::love.filesystem]]
 
* [[parent::love.filesystem]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
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{{#set:Description=Sets the write directory for your game.
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}}

Revision as of 17:17, 14 February 2010

Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location.

Function

Synopsis

love.filesystem.setIdentity( name )

Arguments

string name
The new identity that will be used as write directory

Returns

Nothing.

Examples

Setting the game folder name

-- Yes:
love.filesystem.setIdentity("monkey_doom_2")
-- No: 
-- love.filesystem.setIdentity("c:/Users/bob/monkey_doom_2")

See Also