Difference between revisions of "love.audio.isEffectsSupported"

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</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
None
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None.
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=== Returns ===
 
=== Returns ===
 
{{param|boolean|supported|True if effects are supported, false otherwise.}}
 
{{param|boolean|supported|True if effects are supported, false otherwise.}}
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== See Also ==
 
== See Also ==
 
* [[parent::love.audio]]
 
* [[parent::love.audio]]
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* [[love.audio.getMaxSceneEffects]]
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* [[love.audio.getMaxSourceEffects]]
 
* [[love.audio.setEffect]]
 
* [[love.audio.setEffect]]
  
 
[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Gets whether Effects are supported in the system.}}
 
{{#set:Description=Gets whether Effects are supported in the system.}}
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== Other Languages ==
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{{i18n|love.audio.isEffectsSupported}}

Latest revision as of 15:27, 30 June 2019

Available since LÖVE 11.0
This function is not supported in earlier versions.

Gets whether audio effects are supported in the system.

Function

Synopsis

supported = love.audio.isEffectsSupported( )

Arguments

None.

Returns

boolean supported
True if effects are supported, false otherwise.

Notes

Older Linux distributions that ship with older OpenAL library may not support audio effects. Furthermore, iOS doesn't support audio effects at all.

See Also


Other Languages