Difference between revisions of "dt"

m
(Add an example)
Line 8: Line 8:
 
function love.update(dt)
 
function love.update(dt)
 
   x = x + dt
 
   x = x + dt
 +
end
 +
</source>
 +
 +
 +
=== Change a position x at a fixed speed while a key is held down ===
 +
<source lang="lua">
 +
x = 0
 +
speed = 32
 +
function love.update(dt)
 +
  if love.keyboard.isDown("right") then
 +
      x = x + (speed * dt)  -- x will increase by 32 for every second right is held down
 +
  elseif love.keyboard.isDown("left") then
 +
      x = x - (speed * dt)
 +
  end
 
end
 
end
 
</source>
 
</source>

Revision as of 15:16, 28 July 2011

dt is the most common shorthand for delta-time, which is usually passed through love.update to represent the amount of time which has passed since it was last called. It is in seconds, but because of the speed of modern processors is usually smaller than 1 (values like 0.01 is common).

Examples

Increase a variable x by 1 every second

x = 0
function love.update(dt)
   x = x + dt
end


Change a position x at a fixed speed while a key is held down

x = 0
speed = 32
function love.update(dt)
   if love.keyboard.isDown("right") then
      x = x + (speed * dt)  -- x will increase by 32 for every second right is held down
   elseif love.keyboard.isDown("left") then
      x = x - (speed * dt)
   end
end

See Also