Difference between revisions of "Tiled"

(Correcting name in metainformation to hopefully make the link from the screenshot in the list work)
 
(One intermediate revision by one other user not shown)
Line 16: Line 16:
 
[[Category:Software]]
 
[[Category:Software]]
  
{{#set:Name=TilED}}
+
{{#set:Name=Tiled}}
 
{{#set:Description=a general purpose tile map editor.}}
 
{{#set:Description=a general purpose tile map editor.}}
 
{{#set:Type=Map Editor}}
 
{{#set:Type=Map Editor}}
{{#set:Status=Active Maintainace}}
+
{{#set:Status=Active Maintainance}}
 
{{#set:Author=Thorbjørn Lindeijer}}
 
{{#set:Author=Thorbjørn Lindeijer}}
 
{{#set:Screenshot=File:Tiled-qt-screenshot-1.png}}
 
{{#set:Screenshot=File:Tiled-qt-screenshot-1.png}}
 
{{#set:License=[[GPLv2]]}}
 
{{#set:License=[[GPLv2]]}}

Latest revision as of 15:04, 15 January 2012

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled is free software and written in C++, using the Qt application framework. The main features in a nutshell:

  • General purpose tile map editor with XML-based map format
  • Supports orthogonal and isometric maps
  • Custom objects can be placed with pixel precision
  • Full undo/redo and copy/paste support
  • Add custom properties to tiles, layers, objects or the map
  • Automatically reloads tilesets when changed externally
  • Resize or offset your tile map later as needed
  • Efficient tile editing tools like stamp and fill brushes