Talk:Missing Documentation

Some things that have prevented me from documenting all of these

love.graphics.reset

I haven't read the source for this yet. I might actually add it soon.

SpriteBatch:lock, SpriteBatch:unlock

The lock method has a mysterious light userdata return value. I have no idea what is its use on the Lua side. They also didn't seem to affect the performance of drawing operation in any measurable way, so I left them for later.

ParticleSystem:setRelativeDirection

This sets the flag in the C++ particle system object, but this flag does not affect any calculation. I assume it is a feature that is meant to be implemented some time, but is not done yet.

Shape:getGroupIndex, Shape:setGroupIndex

These don't seem to appear in CircleShape and PolygonShape, so I suspect they cannot be used yet. I might just have missed something.

-- Pekka