Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Source:isStatic + (Returns whether the Source is static.)
- Source:isStopped + (Returns whether the Source is stopped.)
- Source:isLooping + (Returns whether the Source will loop.)
- Body:isActive + (Returns whether the body is actively used in the simulation.)
- Body:isFixedRotation + (Returns whether the body rotation is locked.)
- Contact:isEnabled + (Returns whether the contact is enabled.)
- Fixture:isSensor + (Returns whether the fixture is a sensor.)
- Thread:isRunning + (Returns whether the thread is currently running.)
- Contact:isTouching + (Returns whether the two colliding fixtures are touching each other.)
- Fixture:getMask + (Returns which categories this fixture should '''NOT''' collide with.)
- cock.setDefault + (Reverts to defaults.)
- Source:rewind + (Rewinds a source.)
- love.audio.rewind + (Rewinds all playing audio.)
- Video:rewind + (Rewinds the Video to the beginning.)
- VideoStream:rewind + (Rewinds video stream.)
- RopeJoint:getMaxLength (日本語) + (RopeJoint の最大長を取得します。)
- RopeJoint:setMaxLength (日本語) + (RopeJoint の最大長を設定します。)
- RopeJoint (日本語) + (RopeJoint は二つの物体上にある二地点間の最大距離を延長します。)
- love.graphics.rotate (Português) + (Rotaciona o sistema de coordenadas em duas dimensões.)
- BezierCurve:rotate + (Rotate the Bézier curve.)