Semantic search

Condition
Printout selection
Options
Parameters [
limit:

The maximum number of results to return
offset:

The offset of the first result
link:

Show values as links
headers:

Display the headers/property names
mainlabel:

The label to give to the main page name
intro:

The text to display before the query results, if there are any
outro:

The text to display after the query results, if there are any
searchlabel:

Text for continuing the search
default:

The text to display if there are no query results
class:

An additional CSS class to set for the table
transpose:

Display table headers vertically and results horizontally
sep:

The separator between results
Sort options
Delete
Add sorting condition
Body:isStaticGet the static status of the body.
Body:isTouchingGets whether the Body is touching the given other Body.
Body:putToSleepPut the body to sleep.
Body:resetMassDataResets the mass of the body.
Body:setActiveSets whether the body is active in the world.
Body:setAllowSleepingSet the sleep behaviour of a body.
Body:setAngleSet the angle of the body.
Body:setAngularDampingSets the angular damping of a Body
Body:setAngularVelocitySets the angular velocity of a Body.
Body:setAwakeWakes the body up or puts it to sleep.
Body:setBulletSet the bullet status of a body.
Body:setFixedRotationSet whether a body has fixed rotation.
Body:setGravityScaleSets a new gravity scale factor for the body.
Body:setInertiaSet the inertia of a body.
Body:setLinearDampingSets the linear damping of a Body.
Body:setLinearVelocitySets a new linear velocity for the Body.
Body:setMassSets the mass properties directly.
Body:setMassDataOverrides the calculated mass data.
Body:setMassFromShapesSets mass properties from attatched shapes.
Body:setPositionSet the position of the body.
Body:setSleepingAllowedSets the sleeping behaviour of the body.
Body:setTransformSet the position and angle of the body.
Body:setTypeSets a new body type.
Body:setUserDataAssociates a Lua value with the Body.
Body:setXSet the x position of the body.
Body:setYSet the y position of the body.
Body:wakeUpWake up a sleeping body.