Difference between revisions of "Shape:setFriction"

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{{oldin|[[0.8.0]]|080|type=method}}
 
Sets the friction of the shape.
 
Sets the friction of the shape.
 
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
 
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Revision as of 19:20, 16 May 2012

Removed in LÖVE 0.8.0
This method is not supported in that and later versions.

Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Function

Synopsis

Shape:setFriction( friction )

Arguments

number friction
The friction of the shape.

Returns

Nothing.

See Also


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