Difference between revisions of "Shape:destroy"

 
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{{oldin|[[0.8.0]]|080|type=function}}
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Explicitly destroys the Shape.
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When you don't have time to wait for garbage collection, this function
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may be used to free the object immediately, but note that an error will occur
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if you attempt to use the object after calling this function.
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Note that Box2D doesn't allow destroying or creating shapes during collision callbacks.
  
  
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* [[parent::Shape]]
 
* [[parent::Shape]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
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{{#set:Description=Explicitly destroys the Shape.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Shape:destroy}}

Latest revision as of 17:49, 29 May 2013

Removed in LÖVE 0.8.0
This function is not supported in that and later versions.

Explicitly destroys the Shape. When you don't have time to wait for garbage collection, this function may be used to free the object immediately, but note that an error will occur if you attempt to use the object after calling this function.

Note that Box2D doesn't allow destroying or creating shapes during collision callbacks.


Function

Synopsis

Shape:destroy( )

Arguments

None.

Returns

Nothing.

See Also


Other Languages