Difference between revisions of "SciTE"

m (moved Scite to SciTE: correct case is needed for auto-gen lists to work)
(clearer intro, removed redundant dead links, clearer instructions)
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''SciTE is a SCIntilla based [[Text Editor]]. Originally built to demonstrate Scintilla, it has grown to be a generally useful editor with facilities for building and running programs. It is best used for jobs with simple configurations - I use it for building test and demonstration programs as well as SciTE and Scintilla, themselves.''
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SciTE is a Text Editor with facilities for building and running programs.
 
[[File:Scite.png|right|thumb|Scite on Windows]]
 
[[File:Scite.png|right|thumb|Scite on Windows]]
  
 
== Running love projects from SciTE  ==
 
== Running love projects from SciTE  ==
You can use SciTE to edit your [[löve]] [[code]] adding the following to your lua.properties:
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You can use SciTE to launch your LÖVE game by adding the following to your lua.properties:
 
<source lang="ini">
 
<source lang="ini">
 
command.go.main.lua="C:\Path\to\love.exe" "$(FileDir)"
 
command.go.main.lua="C:\Path\to\love.exe" "$(FileDir)"
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== See also ==
 
== See also ==
* [http://love2d.org/forums/viewtopic.php?f=3&t=1037 the "Using SciTE with LÖVE" thread]
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* [http://love2d.org/forums/viewtopic.php?f=3&t=1037 "Using SciTE with LÖVE" forum thread]
 
* [http://www.scintilla.org/SciTE.html SciTE Website]
 
* [http://www.scintilla.org/SciTE.html SciTE Website]
  

Revision as of 11:19, 25 December 2013

SciTE is a Text Editor with facilities for building and running programs.

Scite on Windows

Running love projects from SciTE

You can use SciTE to launch your LÖVE game by adding the following to your lua.properties:

command.go.main.lua="C:\Path\to\love.exe" "$(FileDir)"

Just make sure you put it in front of the command.go.*.lua entries.

See also